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DoseBusters: A Fully Immersive Virtual Reality Game for Radiation Protection and Detection
Jackson H Eggerd1, Estefania Munoz Barron, Jianyu Tu
1Department of Nuclear Engineering and Radiological Sciences, University of Michigan, 2355 Bonisteel Boulevard, Ann Arbor, Michigan, 48109-2104.
Virtual reality (VR) technology is used in the DoseBusters game to teach nuclear science and radiation protection. This engaging game uses interactive scenarios to educate students and the public about radiological principles.
Area of Science:
- Nuclear Science and Engineering
- Virtual Reality Applications
- Radiation Protection Education
Background:
- Virtual reality (VR) offers immersive potential for science education and outreach.
- Engaging the public in nuclear sciences requires innovative educational tools.
- Traditional methods may not fully capture the complexities of radiological principles.
Purpose of the Study:
- To develop an outreach tool, DoseBusters, using VR to teach nuclear science and radiation protection.
- To create an engaging and interactive learning experience for students and the public.
- To explore the efficacy of game-based learning in radiological education.
Main Methods:
- Developed the DoseBusters game using the Unity engine and Blender for 3D assets.
- Implemented VR using Meta Quest headsets for an immersive experience.
- Incorporated instructional dialog, experiments, and minigames focusing on radiation physics, detection, and shielding.
Main Results:
- Created a functional VR game demonstrating radiation physics, detector sensitivity, and shielding principles.
- Utilized realistic 3D models and validated simulations with real-world data.
- The game includes tutorial rooms and minigames for practical learning and engagement.
Conclusions:
- The DoseBusters VR game serves as an effective tool for nuclear science outreach and education.
- VR and game-based learning can significantly enhance understanding of complex radiological concepts.
- Future development will expand gameplay scenarios and radiation simulation capabilities.
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