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Updated: Jun 30, 2026

Photorealistic Learned Landscapes for Augmented Reality
Published on: June 27, 2025
Gaussian splashing enables direct volumetric rendering underwater.
Nir Mualem1, Roy Amoyal2, Oren Freifeld2
1The Stein Faculty of Computer and Information Science, Ben-Gurion University of the Negev, Beer-Sheva, Israel. nirmu@post.bgu.ac.il.
Gaussian Splashing significantly speeds up 3D reconstruction for underwater scenes. This new method enhances 3D Gaussian Splatting (3DGS) for clearer, faster underwater imaging.
Area of Science:
- Computer Vision
- Robotics
- Photogrammetry
Background:
- Underwater imaging is challenging due to light scattering and occlusion.
- Existing 3D reconstruction methods like NeRFs and 3DGS perform poorly in underwater environments.
- Previous underwater adaptations of NeRFs offer high quality but are impractically slow.
Purpose of the Study:
- To develop a fast and high-quality 3D reconstruction method for underwater scenes.
- To adapt 3D Gaussian Splatting (3DGS) for effective underwater scene representation.
- To address limitations in rendering speed and reconstruction time for underwater 3D modeling.
Main Methods:
- Introduced Gaussian Splashing, unifying 3DGS speed with a scattering-aware image formation model.
- Innovated rendering and depth estimation procedures tailored for underwater conditions.
- Developed a new loss function for 3DGS to improve underwater scene reconstruction.
Main Results:
- Achieved reconstruction times in minutes, a significant improvement over previous methods.
- Enabled novel underwater scene rendering at 140 FPS, drastically increasing speed.
- Demonstrated competitive reconstruction quality across datasets, particularly for distant details affected by backscatter.
Conclusions:
- Gaussian Splashing offers a practical and efficient solution for underwater 3D reconstruction.
- The method effectively handles scattering and occlusion, improving detail preservation.
- This advancement enables faster and more detailed exploration and analysis of underwater environments.
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