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Educational Effects of Training With a Virtual Reality-Based Objective Structured Clinical Examination Software.

Ryo Touge1, Isamu Saeki1, Minoru Hattori2

  • 1Department of Pediatric Surgery, Hiroshima University Hospital, Hiroshima, Japan.

Journal of Medical Education and Curricular Development
|June 29, 2026
PubMed
Summary
This summary is machine-generated.

Virtual reality-based objective structured clinical examination (VR OSCE™) training significantly improved medical students' clinical skills. Participants showed notable gains in interviews, examinations, and presentation abilities, confirming VR’s potential in medical education.

Keywords:
medical educationmedical interviewobjective structured clinical examinationphysical examinationvirtual reality

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Area of Science:

  • Medical Education
  • Virtual Reality Technology
  • Clinical Skills Assessment

Background:

  • Hiroshima University and BeRISE Corp developed VR OSCE™ software to enhance medical students' clinical skills.
  • Objective structured clinical examination (OSCE) is a crucial assessment tool in medical training.

Purpose of the Study:

  • To evaluate the effectiveness of VR OSCE™ training for medical students.
  • To assess improvements in specific clinical skills parameters after VR-based training.

Main Methods:

  • A prospective, pre- and post-intervention study involving 20 medical students.
  • Students used VR OSCE™ for simulated patient interviews and examinations.
  • Performance was assessed by instructors using predefined criteria and analyzed via paired t-test; a questionnaire gauged participant perceptions.

Main Results:

  • Significant improvements (p < 0.01) were observed in all five assessed parameters post-training.
  • Remarkable gains were noted in medical interviews/physical examinations and presentation skills.
  • Overall performance scores also showed substantial enhancement, with participants finding VR OSCE™ effective for OSCE preparation.

Conclusions:

  • VR OSCE™ training demonstrated significant educational impact on medical students' clinical performance.
  • The immersive nature of VR likely contributes to its effectiveness in medical training.
  • VR-based digital simulation holds considerable potential for advancing medical education.