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Updated: Aug 5, 2026

Virtual Reality Experiments with Physiological Measures
Published on: August 29, 2018
An Exploratory Investigation of the Influence of Setting and Meaning on Emotion Responses to Virtual Reality
David Anthony Redmond1, Brendan Rooney2, Pamela Gallagher1
1School of Psychology, Dublin City University, Glasneven Campus, Dublin 9, D09 V209 Dublin, Ireland.
Abstract:
The route to wellbeing is often divided into hedonic (pleasure or relaxation) and eudaimonic (meaning or growth) pathways. Positive technology is a growing research area which aims to use technology to facilitate engagement in wellbeing-supporting activities. While virtual reality (VR) is increasingly used to support day-to-day wellbeing, the mechanisms underlying these effects remain unclear and VR research typically determines success based on outcomes. This leaves a gap whereby the processes which facilitate outcomes are less understood. This exploratory study examined the relative effects, on participant emotion responses (N = 35), of hedonic (nature vs. urban setting) and eudaimonic (personally meaningful vs. not personally meaningful) VR environments. Results showed that the level of personal meaning associated with an environment influenced emotion outcomes and visual setting did not. Notably, meaningful environments elicited a "mixed-emotional" state, increasing both positive and negative emotional responses. The results highlight the potential for short, personalised virtual experiences to elicit emotionally complex responses that are theoretically consistent with eudaimonic processes like meaningful reminiscence. Results are discussed in relation to the relative influence of hedonic and eudaimonic stimuli to be explored in future research that builds on these findings.
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