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A Rehabilitation Program of Exoskeleton-assisted Body Weight-Supported Treadmill Training with Non-immersive Virtual Reality for Stroke Patients
Published on: May 16, 2025
Effects of a Virtual Reality-Based Balance Training Program on Clinical Outcomes and Cortical Oscillatory Activity: A
Aastha Arora1, Moattar Raza Rizvi2, Ankita Sharma3
1Department of Physiotherapy, School of Allied Health Sciences, Manav Rachna International Institute and Studies (MRIIRS), Faridabad, India.
Short-term virtual reality (VR) training significantly improved balance and mobility in stroke survivors. This functional recovery was linked to increased brain activity, suggesting VR enhances neuroplasticity for rehabilitation.
Area of Science:
- Neuroscience
- Rehabilitation Medicine
- Biomedical Engineering
Background:
- Persistent balance and mobility deficits are common after stroke, often inadequately addressed by conventional therapy.
- Virtual reality (VR) presents a promising avenue for enhancing functional recovery in stroke rehabilitation.
- This study investigates the impact of short-term VR training on clinical mobility outcomes and associated electroencephalography (EEG) changes.
Purpose of the Study:
- To evaluate the effectiveness of a 4-week virtual reality (VR) training program on improving balance and mobility in subacute stroke survivors.
- To explore the relationship between functional recovery and changes in global cortical activity, measured by electroencephalography (EEG).
Main Methods:
- A prospective, single-group, repeated-measures study involving 28 subacute stroke survivors.
- Participants underwent 12 VR sessions over 4 weeks, with assessments at baseline, week 2, and week 4.
- Clinical outcomes (Berg Balance Scale, Timed Up and Go, Lower-Extremity Motor Coordination Test) and resting EEG data were collected.
Main Results:
- Significant improvements were observed in Berg Balance Scale scores, Timed Up and Go test times, and Lower-Extremity Motor Coordination Test scores.
- Global EEG power increased across beta, alpha, and theta bands during the 4-week VR intervention.
- Balance gains correlated with alpha band increases, while mobility improvements were associated with beta band modulation.
Conclusions:
- Four weeks of VR training yielded substantial functional gains in stroke survivors.
- The observed improvements in clinical mobility are associated with widespread increases in cortical oscillatory activity.
- Findings support a mechanistic link between VR-induced neuroplasticity and functional recovery in stroke rehabilitation.
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