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Medical Science Educator|April 6, 2026
Artificial Intelligence and the Medical School Admissions Interview: Strategic Guidance, Risks, and Lessons from Industrial-Organizational PsychologyAlexander MacIntosh, Nicolas Roulin, Leila Amiri, et al.Journal of Neuroengineering and Rehabilitation|February 27, 2026
Lessons learned while exploring the impact of movement-tracking feedback on the experiences of children with neuromotor disorders taking part in interactive home exercise programs: a multi-case mixed methods studyMarina Petrevska, F Virginia Wright, Ajmal Khan, et al.Applied Ergonomics|December 25, 2012
Innovative system for real-time ergonomic feedback in industrial manufacturingNicolas Vignais, Markus Miezal, Gabriele Bleser, et al.IEEE ... International Conference on Rehabilitation Robotics : [Proceedings]|July 11, 2025
Effort Generation Capabilites Mapping for Personalized Robotic Assistance of the ElbowMael Gallois, Maxime Manzano, Sylvain Guegan, et al.IEEE Computer Graphics and Applications|July 24, 2010
Using virtual reality to analyze sports performanceBenoit Bideau, Richard Kulpa, Nicolas Vignais, et al.Frontiers in Robotics and AI|February 8, 2024
Human movement modifications induced by different levels of transparency of an active upper limb exoskeletonDorian Verdel, Anais Farr, Thibault Devienne, et al.Prosthetics and Orthotics International|March 13, 2015
Evaluation of an instrument-assisted dynamic prosthetic alignment technique for individuals with transtibial amputationCaroline Wen Jia Chen, Winfried Heim, Karen Fairley, et al.PLOS Digital Health|October 14, 2025
Multi-method proof-of-concept evaluation for R2Play: a novel multi-domain return-to-play assessment tool for concussionJosh Shore, Pavreet Gill, Danielle DuPlessis, et al.Journal of Sports Science & Medicine|October 24, 2013
Does the Level of Graphical Detail of a Virtual Handball Thrower Influence a Goalkeeper's Motor Response?Nicolas Vignais, Benoit Bideau, Cathy Craig, et al.Journal of Neuroengineering and Rehabilitation|September 3, 2024
Feasibility of a home-based home videogaming intervention with a family-centered approach for children with cerebral palsy: a randomized multiple baseline single-case experimental designDaniela Chan-Víquez, Heilyn Fernández-Huertas, Carles Montserrat-Gonzalez, et al.Pageof 9