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Acta Psychologica|December 17, 2024
The synergy of immersion and basic psychological needs satisfaction: Exploring gamification's impact on student engagement and learning outcomesBang Nguyen-Viet, Bac Nguyen-VietData in Brief|November 15, 2023
Dataset on the effect of gamification elements on learning effectiveness among Vietnamese studentsBang Nguyen-Viet, Bac Nguyen-Viet, Cuong Nguyen-DuyPageof 1