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Carol O'Sullivan

Showing results (1-10 of 11) with videos related to

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IEEE Computer Graphics and Applications|October 6, 2009
Virtual populaceNorman I Badler, Carol O'Sullivan
IEEE Transactions on Visualization and Computer Graphics|December 28, 2016
Trending Paths: A New Semantic-Level Metric for Comparing Simulated and Real Crowd DataHe Wang, Jan Ondrej, Carol O'Sullivan
Sensors (Basel, Switzerland)|September 9, 2023
Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep LearningJackey J K Chai, Jun-Li Xu, Carol O'Sullivan
Experimental Brain Research|October 16, 2009
Perceiving emotion in crowds: the role of dynamic body postures on the perception of emotion in crowded scenesJoanna Edel McHugh, Rachel McDonnell, Carol O'Sullivan, et al.
Sensors (Basel, Switzerland)|November 11, 2022
Trends of Augmented Reality for Agri-Food ApplicationsJunhao Xie, Jackey J K Chai, Carol O'Sullivan, et al.
Experimental Brain Research|January 29, 2016
Familiar environments enhance object and spatial memory in both younger and older adultsNiamh A Merriman, Jan Ondřej, Eugenie Roudaia, et al.
Psychological Research|May 7, 2016
Multisensory aversive stimuli differentially modulate negative feelings in near and far spaceMarine Taffou, Jan Ondřej, Carol O'Sullivan, et al.
Psychological Research|October 27, 2016
Crowded environments reduce spatial memory in older but not younger adultsNiamh A Merriman, Jan Ondřej, Alicia Rybicki, et al.
Injury|October 1, 2013
Cost effectiveness of tibial nonunion treatment: A comparison between rhBMP-7 and autologous bone graft in two Italian centresMaria Giorgio Calori, Rodolfo Capanna, Massimiliano Colombo, et al.
Frontiers in Aging Neuroscience|March 31, 2022
"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older AdultsNiamh A Merriman, Eugenie Roudaia, Jan Ondřej, et al.
Pageof 2

Showing results (1-10 of 11) with videos related to

Sort By:
Pageof 2
IEEE Computer Graphics and Applications|October 6, 2009
Virtual populaceNorman I Badler, Carol O'Sullivan
IEEE Transactions on Visualization and Computer Graphics|December 28, 2016
Trending Paths: A New Semantic-Level Metric for Comparing Simulated and Real Crowd DataHe Wang, Jan Ondrej, Carol O'Sullivan
Sensors (Basel, Switzerland)|September 9, 2023
Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep LearningJackey J K Chai, Jun-Li Xu, Carol O'Sullivan
Experimental Brain Research|October 16, 2009
Perceiving emotion in crowds: the role of dynamic body postures on the perception of emotion in crowded scenesJoanna Edel McHugh, Rachel McDonnell, Carol O'Sullivan, et al.
Sensors (Basel, Switzerland)|November 11, 2022
Trends of Augmented Reality for Agri-Food ApplicationsJunhao Xie, Jackey J K Chai, Carol O'Sullivan, et al.
Experimental Brain Research|January 29, 2016
Familiar environments enhance object and spatial memory in both younger and older adultsNiamh A Merriman, Jan Ondřej, Eugenie Roudaia, et al.
Psychological Research|May 7, 2016
Multisensory aversive stimuli differentially modulate negative feelings in near and far spaceMarine Taffou, Jan Ondřej, Carol O'Sullivan, et al.
Psychological Research|October 27, 2016
Crowded environments reduce spatial memory in older but not younger adultsNiamh A Merriman, Jan Ondřej, Alicia Rybicki, et al.
Injury|October 1, 2013
Cost effectiveness of tibial nonunion treatment: A comparison between rhBMP-7 and autologous bone graft in two Italian centresMaria Giorgio Calori, Rodolfo Capanna, Massimiliano Colombo, et al.
Frontiers in Aging Neuroscience|March 31, 2022
"CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older AdultsNiamh A Merriman, Eugenie Roudaia, Jan Ondřej, et al.
Pageof 2