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Neuron
|
February 14, 2007
Paying attention to neurons with discriminating taste
Alexandre Pouget, Daphné Bavelier
Neuroscience and Biobehavioral Reviews
|
September 8, 2023
Play in video games
Arthur Nguyen, Daphné Bavelier
Journal of Child Psychology and Psychiatry, and Allied Disciplines
|
December 15, 2023
Not screens but their context of use impact cognitive development: a commentary on Yang et al. (2023)
Benoit Bediou, Sezen Cekic, Daphné Bavelier
Scientific Reports
|
June 15, 2017
Dressmakers show enhanced stereoscopic vision
Adrien Chopin, Dennis M Levi, Daphné Bavelier
Acta Psychologica
|
July 19, 2025
Evaluating planning through play: Exploring the use of mini games to assess planning abilities
Emma G Cunningham, Daphné Bavelier, C Shawn Green
Cognition
|
June 24, 2025
Rethinking planning metrics: An analysis of common measurements of planning abilities
Emma G Cunningham, Daphné Bavelier, C Shawn Green
Revue Medicale Suisse
|
February 21, 2024
[Screens and adolescence: what issues for the Z generation?]
Yara Barrense-Dias, Benoit Bediou, Daphné Bavelier, et al.
BMC Psychiatry
|
January 19, 2024
Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trial
Naïma Gradi, Adrien Chopin, Daphné Bavelier, et al.
Scientific Reports
|
April 10, 2019
Binocular non-stereoscopic cues can deceive clinical tests of stereopsis
Adrien Chopin, Samantha Wenyan Chan, Bahia Guellai, et al.
Comprehensive Psychiatry
|
May 18, 2024
Going beyond video game consumption when considering Internet Gaming Disorder
Sezen Cekic, Benoît Bediou, Sophia Achab, et al.
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of 2
Search research articles
Search
Showing results (1-10 of 12) with videos related to
Sort By:
Page
of 2
Neuron
|
February 14, 2007
Paying attention to neurons with discriminating taste
Alexandre Pouget, Daphné Bavelier
Neuroscience and Biobehavioral Reviews
|
September 8, 2023
Play in video games
Arthur Nguyen, Daphné Bavelier
Journal of Child Psychology and Psychiatry, and Allied Disciplines
|
December 15, 2023
Not screens but their context of use impact cognitive development: a commentary on Yang et al. (2023)
Benoit Bediou, Sezen Cekic, Daphné Bavelier
Scientific Reports
|
June 15, 2017
Dressmakers show enhanced stereoscopic vision
Adrien Chopin, Dennis M Levi, Daphné Bavelier
Acta Psychologica
|
July 19, 2025
Evaluating planning through play: Exploring the use of mini games to assess planning abilities
Emma G Cunningham, Daphné Bavelier, C Shawn Green
Cognition
|
June 24, 2025
Rethinking planning metrics: An analysis of common measurements of planning abilities
Emma G Cunningham, Daphné Bavelier, C Shawn Green
Revue Medicale Suisse
|
February 21, 2024
[Screens and adolescence: what issues for the Z generation?]
Yara Barrense-Dias, Benoit Bediou, Daphné Bavelier, et al.
BMC Psychiatry
|
January 19, 2024
Evaluating the effect of action-like video game play and of casual video game play on anxiety in adolescents with elevated anxiety: protocol for a multi-center, parallel group, assessor-blind, randomized controlled trial
Naïma Gradi, Adrien Chopin, Daphné Bavelier, et al.
Scientific Reports
|
April 10, 2019
Binocular non-stereoscopic cues can deceive clinical tests of stereopsis
Adrien Chopin, Samantha Wenyan Chan, Bahia Guellai, et al.
Comprehensive Psychiatry
|
May 18, 2024
Going beyond video game consumption when considering Internet Gaming Disorder
Sezen Cekic, Benoît Bediou, Sophia Achab, et al.
Page
of 2