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Hideaki Kuzuoka

Showing results (1-10 of 16) with videos related to

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IEEE Transactions on Haptics|February 6, 2024
Rotational Motion Due to Skin Shear Deformation at Wrist and ElbowTakuto Nakamura, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|May 21, 2024
Reduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual EnvironmentsTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|April 7, 2023
Effects of the Visual Fidelity of Virtual Environments on Presence, Context-dependent Forgetting, and Source-monitoring ErrorTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|February 27, 2026
Effects of Social Contextual Variation Using Partner Avatars on Memory Acquisition and RetentionTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|August 27, 2021
Redirected Walking using Continuous Curvature ManipulationHiroaki Sakono, Keigo Matsumoto, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics|July 25, 2024
Multiple Self-Avatar Effect: Effects of Using Diverse Self-Avatars on Memory Acquisition and Retention of Sign-Language GesturesTakato Mizuho, Shun Takenaka, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics|June 2, 2026
Sharp Body, Sour Taste: Changing Taste Experiences through Cross-Modal Correspondence with the Bouba/Kiki Self-Avatar in VRYusuke Koseki, Kizashi Nakano, Yusuke Arikawa, et al.
IEEE Transactions on Visualization and Computer Graphics|March 10, 2025
Detection Thresholds for Replay and Real-Time Discrepancies in VR Hand RedirectionKiyu Tanaka, Takuto Nakamura, Keigo Matsumoto, et al.
IEEE Transactions on Haptics|April 22, 2026
A Wearable Shoulder Skin-Deformation Device Generating Illusory Forces for Posture CorrectionKohei Okuda, Takuto Nakamura, Hideaki Kuzuoka, et al.
IEEE Transactions on Visualization and Computer Graphics|March 12, 2025
In Touch We Decide: Physical Touch by Embodied Virtual Agent Increases the Acceptability of AdviceAtsuya Matsumoto, Takashige Suzuki, Chi-Lan Yang, et al.
Pageof 2

Showing results (1-10 of 16) with videos related to

Sort By:
Pageof 2
IEEE Transactions on Haptics|February 6, 2024
Rotational Motion Due to Skin Shear Deformation at Wrist and ElbowTakuto Nakamura, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|May 21, 2024
Reduction of Forgetting by Contextual Variation During Encoding Using 360-Degree Video-Based Immersive Virtual EnvironmentsTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|April 7, 2023
Effects of the Visual Fidelity of Virtual Environments on Presence, Context-dependent Forgetting, and Source-monitoring ErrorTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|February 27, 2026
Effects of Social Contextual Variation Using Partner Avatars on Memory Acquisition and RetentionTakato Mizuho, Takuji Narumi, Hideaki Kuzuoka
IEEE Transactions on Visualization and Computer Graphics|August 27, 2021
Redirected Walking using Continuous Curvature ManipulationHiroaki Sakono, Keigo Matsumoto, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics|July 25, 2024
Multiple Self-Avatar Effect: Effects of Using Diverse Self-Avatars on Memory Acquisition and Retention of Sign-Language GesturesTakato Mizuho, Shun Takenaka, Takuji Narumi, et al.
IEEE Transactions on Visualization and Computer Graphics|June 2, 2026
Sharp Body, Sour Taste: Changing Taste Experiences through Cross-Modal Correspondence with the Bouba/Kiki Self-Avatar in VRYusuke Koseki, Kizashi Nakano, Yusuke Arikawa, et al.
IEEE Transactions on Visualization and Computer Graphics|March 10, 2025
Detection Thresholds for Replay and Real-Time Discrepancies in VR Hand RedirectionKiyu Tanaka, Takuto Nakamura, Keigo Matsumoto, et al.
IEEE Transactions on Haptics|April 22, 2026
A Wearable Shoulder Skin-Deformation Device Generating Illusory Forces for Posture CorrectionKohei Okuda, Takuto Nakamura, Hideaki Kuzuoka, et al.
IEEE Transactions on Visualization and Computer Graphics|March 12, 2025
In Touch We Decide: Physical Touch by Embodied Virtual Agent Increases the Acceptability of AdviceAtsuya Matsumoto, Takashige Suzuki, Chi-Lan Yang, et al.
Pageof 2