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Hyunmi Lim

Showing results (1-10 of 14) with videos related to

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Biomedical Engineering Letters|January 4, 2019
Flickering exercise video produces mirror neuron system (MNS) activation and steady state visually evoked potentials (SSVEPs)Hyunmi Lim, Jeonghun Ku
Cyberpsychology, Behavior and Social Networking|December 4, 2020
Superior Facilitation of an Action Observation Network by Congruent Character Movements in Brain-Computer Interface Action-Observation GamesHyunmi Lim, Jeonghun Ku
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|October 30, 2018
A Brain-Computer Interface-Based Action Observation Game That Enhances Mu SuppressionHyunmi Lim, Jeonghun Ku
Journal of Neuroscience Methods|January 20, 2019
Multiple-command single-frequency SSVEP-based BCI system using flickering action videoHyunmi Lim, Jeonghun Ku
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|April 20, 2022
Distraction Classification During Target Tracking Tasks Involving Target and Cursor Flickering Using EEGNetHyunmi Lim, Sungmin Kim, Jeonghun Ku
Cyberpsychology, Behavior and Social Networking|June 2, 2020
Transcranial Direct Current Stimulation Effect on Virtual Hand IllusionHyunmi Lim, Won-Seok Kim, Jeonghun Ku
Technology and Health Care : Official Journal of the European Society for Engineering and Medicine|May 5, 2020
Development of a flickering action video based steady state visual evoked potential triggered brain computer interface-functional electrical stimulation for a rehabilitative action observation gameJi Eun Son, Hyoseon Choi, Hyunmi Lim, et al.
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|January 19, 2026
Attention-Adaptive BCI-AOT System Enhances Motor Recovery and Neural Engagement After StrokeHyunmi Lim, Hyoseon Choi, Bilal Ahmed, et al.
Cyberpsychology, Behavior and Social Networking|April 21, 2023
Attentional State-Dependent Peripheral Electrical Stimulation During Action Observation Enhances Cortical Activations in Stroke PatientsHyunmi Lim, Chang Hyeon Jeong, Youn Joo Kang, et al.
Restorative Neurology and Neuroscience|May 11, 2016
Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic strokeYoon-Hee Choi, Jeonghun Ku, Hyunmi Lim, et al.
Pageof 2

Showing results (1-10 of 14) with videos related to

Sort By:
Pageof 2
Biomedical Engineering Letters|January 4, 2019
Flickering exercise video produces mirror neuron system (MNS) activation and steady state visually evoked potentials (SSVEPs)Hyunmi Lim, Jeonghun Ku
Cyberpsychology, Behavior and Social Networking|December 4, 2020
Superior Facilitation of an Action Observation Network by Congruent Character Movements in Brain-Computer Interface Action-Observation GamesHyunmi Lim, Jeonghun Ku
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|October 30, 2018
A Brain-Computer Interface-Based Action Observation Game That Enhances Mu SuppressionHyunmi Lim, Jeonghun Ku
Journal of Neuroscience Methods|January 20, 2019
Multiple-command single-frequency SSVEP-based BCI system using flickering action videoHyunmi Lim, Jeonghun Ku
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|April 20, 2022
Distraction Classification During Target Tracking Tasks Involving Target and Cursor Flickering Using EEGNetHyunmi Lim, Sungmin Kim, Jeonghun Ku
Cyberpsychology, Behavior and Social Networking|June 2, 2020
Transcranial Direct Current Stimulation Effect on Virtual Hand IllusionHyunmi Lim, Won-Seok Kim, Jeonghun Ku
Technology and Health Care : Official Journal of the European Society for Engineering and Medicine|May 5, 2020
Development of a flickering action video based steady state visual evoked potential triggered brain computer interface-functional electrical stimulation for a rehabilitative action observation gameJi Eun Son, Hyoseon Choi, Hyunmi Lim, et al.
IEEE Transactions on Neural Systems and Rehabilitation Engineering : a Publication of the IEEE Engineering in Medicine and Biology Society|January 19, 2026
Attention-Adaptive BCI-AOT System Enhances Motor Recovery and Neural Engagement After StrokeHyunmi Lim, Hyoseon Choi, Bilal Ahmed, et al.
Cyberpsychology, Behavior and Social Networking|April 21, 2023
Attentional State-Dependent Peripheral Electrical Stimulation During Action Observation Enhances Cortical Activations in Stroke PatientsHyunmi Lim, Chang Hyeon Jeong, Youn Joo Kang, et al.
Restorative Neurology and Neuroscience|May 11, 2016
Mobile game-based virtual reality rehabilitation program for upper limb dysfunction after ischemic strokeYoon-Hee Choi, Jeonghun Ku, Hyunmi Lim, et al.
Pageof 2