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Frontiers in Psychology
|
June 13, 2018
Internet Gaming Disorder in Adolescents: Personality, Psychopathology and Evaluation of a Psychological Intervention Combined With Parent Psychoeducation
Vega González-Bueso, Juan J Santamaría, Daniel Fernández, et al.
Frontiers in Psychology
|
August 4, 2015
Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study
Cristina Giner-Bartolomé, Ana B Fagundo, Isabel Sánchez, et al.
Studies in Health Technology and Informatics
|
July 14, 2009
Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders
Susana Jiménez-Murcia, Fernando Fernández-Aranda, Elias Kalapanidas, et al.
Comprehensive Psychiatry
|
June 21, 2011
Suicide attempts in anorexia nervosa subtypes
Laura Forcano, Eva Alvarez, Juan J Santamaría, et al.
The British Journal of Clinical Psychology
|
January 25, 2012
Does exposure and response prevention improve the results of group cognitive-behavioural therapy for male slot machine pathological gamblers?
Susana Jimenez-Murcia, Neus Aymamí, Mónica Gómez-Peña, et al.
Frontiers in Psychology
|
December 1, 2015
A Serious Videogame as an Additional Therapy Tool for Training Emotional Regulation and Impulsivity Control in Severe Gambling Disorder
Salomé Tárrega, Laia Castro-Carreras, Fernando Fernández-Aranda, et al.
European Eating Disorders Review : the Journal of the Eating Disorders Association
|
October 26, 2012
The facial and subjective emotional reaction in response to a video game designed to train emotional regulation (Playmancer)
Laurence Claes, Susana Jiménez-Murcia, Juan J Santamaría, et al.
Cyberpsychology, Behavior and Social Networking
|
November 20, 2015
The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients
Fernando Fernandez-Aranda, Susana Jimenez-Murcia, Juan J Santamaría, et al.
Journal of Mental Health (Abingdon, England)
|
May 3, 2012
Video games as a complementary therapy tool in mental disorders: PlayMancer, a European multicentre study
Fernando Fernández-Aranda, Susana Jiménez-Murcia, Juan J Santamaría, et al.
Journal of Medical Internet Research
|
August 14, 2014
Physiological and brain activity after a combined cognitive behavioral treatment plus video game therapy for emotional regulation in bulimia nervosa: a case report
Ana Beatriz Fagundo, Esther Via, Isabel Sánchez, et al.
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of 2
Search research articles
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Showing results (1-10 of 11) with videos related to
Sort By:
Page
of 2
Frontiers in Psychology
|
June 13, 2018
Internet Gaming Disorder in Adolescents: Personality, Psychopathology and Evaluation of a Psychological Intervention Combined With Parent Psychoeducation
Vega González-Bueso, Juan J Santamaría, Daniel Fernández, et al.
Frontiers in Psychology
|
August 4, 2015
Can an intervention based on a serious videogame prior to cognitive behavioral therapy be helpful in bulimia nervosa? A clinical case study
Cristina Giner-Bartolomé, Ana B Fagundo, Isabel Sánchez, et al.
Studies in Health Technology and Informatics
|
July 14, 2009
Playmancer project: a serious videogame as an additional therapy tool for eating and impulse control disorders
Susana Jiménez-Murcia, Fernando Fernández-Aranda, Elias Kalapanidas, et al.
Comprehensive Psychiatry
|
June 21, 2011
Suicide attempts in anorexia nervosa subtypes
Laura Forcano, Eva Alvarez, Juan J Santamaría, et al.
The British Journal of Clinical Psychology
|
January 25, 2012
Does exposure and response prevention improve the results of group cognitive-behavioural therapy for male slot machine pathological gamblers?
Susana Jimenez-Murcia, Neus Aymamí, Mónica Gómez-Peña, et al.
Frontiers in Psychology
|
December 1, 2015
A Serious Videogame as an Additional Therapy Tool for Training Emotional Regulation and Impulsivity Control in Severe Gambling Disorder
Salomé Tárrega, Laia Castro-Carreras, Fernando Fernández-Aranda, et al.
European Eating Disorders Review : the Journal of the Eating Disorders Association
|
October 26, 2012
The facial and subjective emotional reaction in response to a video game designed to train emotional regulation (Playmancer)
Laurence Claes, Susana Jiménez-Murcia, Juan J Santamaría, et al.
Cyberpsychology, Behavior and Social Networking
|
November 20, 2015
The Use of Videogames as Complementary Therapeutic Tool for Cognitive Behavioral Therapy in Bulimia Nervosa Patients
Fernando Fernandez-Aranda, Susana Jimenez-Murcia, Juan J Santamaría, et al.
Journal of Mental Health (Abingdon, England)
|
May 3, 2012
Video games as a complementary therapy tool in mental disorders: PlayMancer, a European multicentre study
Fernando Fernández-Aranda, Susana Jiménez-Murcia, Juan J Santamaría, et al.
Journal of Medical Internet Research
|
August 14, 2014
Physiological and brain activity after a combined cognitive behavioral treatment plus video game therapy for emotional regulation in bulimia nervosa: a case report
Ana Beatriz Fagundo, Esther Via, Isabel Sánchez, et al.
Page
of 2