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IEEE Transactions on Haptics
|
March 5, 2025
The Snail: A Wearable Actuated Prop to Simulate Grasp of Rigid and Soft Objects in Virtual Reality
Justine Saint-Aubert
IEEE Transactions on Haptics
|
August 19, 2025
"Persuasive Vibrations": Studying the influence of vibration parameters on speech persuasion
Sabrina Toofany, Anatole Lecuyer, Ferran Argelaguet, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 10, 2025
Effects of Viewpoint Oscillations and Gaze-Based Stabilization on Walking Sensation, Embodiment and Cybersickness in Immersive VR
Yann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics
|
April 4, 2023
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality
Yann Moullec, Melanie Cogne, Justine Saint-Aubert, et al.
IEEE Transactions on Visualization and Computer Graphics
|
August 2, 2024
To use or not to use viewpoint oscillations when walking in VR ? State of the art and perspectives
Yann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics
|
September 1, 2022
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VR
Yann Moullec, Justine Saint-Aubert, Julien Manson, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 29, 2022
Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR Observation
Justine Saint-Aubert, Melanie Cogne, Isabelle Bonan, et al.
IEEE Transactions on Haptics
|
December 14, 2019
Pre-Calibrated Visuo-Haptic Co-Location Improves Execution in Virtual Environments
Justine Saint-Aubert, Loic P Heurley, Nicolas Morgado, et al.
Annals of Physical and Rehabilitation Medicine
|
January 23, 2025
Simulated breathing in virtual reality does not affect perceived effort during the physical rehabilitation of people with long COVID
Yann Moullec, Justine Saint-Aubert, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 5, 2022
Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person Avatar
Justine Saint-Aubert, Julien Manson, Isabelle Bonan, et al.
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Showing results (1-10 of 10) with videos related to
Sort By:
Page
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IEEE Transactions on Haptics
|
March 5, 2025
The Snail: A Wearable Actuated Prop to Simulate Grasp of Rigid and Soft Objects in Virtual Reality
Justine Saint-Aubert
IEEE Transactions on Haptics
|
August 19, 2025
"Persuasive Vibrations": Studying the influence of vibration parameters on speech persuasion
Sabrina Toofany, Anatole Lecuyer, Ferran Argelaguet, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 10, 2025
Effects of Viewpoint Oscillations and Gaze-Based Stabilization on Walking Sensation, Embodiment and Cybersickness in Immersive VR
Yann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics
|
April 4, 2023
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality
Yann Moullec, Melanie Cogne, Justine Saint-Aubert, et al.
IEEE Transactions on Visualization and Computer Graphics
|
August 2, 2024
To use or not to use viewpoint oscillations when walking in VR ? State of the art and perspectives
Yann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics
|
September 1, 2022
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VR
Yann Moullec, Justine Saint-Aubert, Julien Manson, et al.
IEEE Transactions on Visualization and Computer Graphics
|
March 29, 2022
Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR Observation
Justine Saint-Aubert, Melanie Cogne, Isabelle Bonan, et al.
IEEE Transactions on Haptics
|
December 14, 2019
Pre-Calibrated Visuo-Haptic Co-Location Improves Execution in Virtual Environments
Justine Saint-Aubert, Loic P Heurley, Nicolas Morgado, et al.
Annals of Physical and Rehabilitation Medicine
|
January 23, 2025
Simulated breathing in virtual reality does not affect perceived effort during the physical rehabilitation of people with long COVID
Yann Moullec, Justine Saint-Aubert, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 5, 2022
Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person Avatar
Justine Saint-Aubert, Julien Manson, Isabelle Bonan, et al.
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of 1