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Justine Saint-Aubert

Showing results (1-10 of 10) with videos related to

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IEEE Transactions on Haptics|March 5, 2025
The Snail: A Wearable Actuated Prop to Simulate Grasp of Rigid and Soft Objects in Virtual RealityJustine Saint-Aubert
IEEE Transactions on Haptics|August 19, 2025
"Persuasive Vibrations": Studying the influence of vibration parameters on speech persuasionSabrina Toofany, Anatole Lecuyer, Ferran Argelaguet, et al.
IEEE Transactions on Visualization and Computer Graphics|March 10, 2025
Effects of Viewpoint Oscillations and Gaze-Based Stabilization on Walking Sensation, Embodiment and Cybersickness in Immersive VRYann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics|April 4, 2023
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual realityYann Moullec, Melanie Cogne, Justine Saint-Aubert, et al.
IEEE Transactions on Visualization and Computer Graphics|August 2, 2024
To use or not to use viewpoint oscillations when walking in VR ? State of the art and perspectivesYann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics|September 1, 2022
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VRYann Moullec, Justine Saint-Aubert, Julien Manson, et al.
IEEE Transactions on Visualization and Computer Graphics|March 29, 2022
Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR ObservationJustine Saint-Aubert, Melanie Cogne, Isabelle Bonan, et al.
IEEE Transactions on Haptics|December 14, 2019
Pre-Calibrated Visuo-Haptic Co-Location Improves Execution in Virtual EnvironmentsJustine Saint-Aubert, Loic P Heurley, Nicolas Morgado, et al.
Annals of Physical and Rehabilitation Medicine|January 23, 2025
Simulated breathing in virtual reality does not affect perceived effort during the physical rehabilitation of people with long COVIDYann Moullec, Justine Saint-Aubert, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics|October 5, 2022
Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person AvatarJustine Saint-Aubert, Julien Manson, Isabelle Bonan, et al.
Pageof 1

Showing results (1-10 of 10) with videos related to

Sort By:
Pageof 1
IEEE Transactions on Haptics|March 5, 2025
The Snail: A Wearable Actuated Prop to Simulate Grasp of Rigid and Soft Objects in Virtual RealityJustine Saint-Aubert
IEEE Transactions on Haptics|August 19, 2025
"Persuasive Vibrations": Studying the influence of vibration parameters on speech persuasionSabrina Toofany, Anatole Lecuyer, Ferran Argelaguet, et al.
IEEE Transactions on Visualization and Computer Graphics|March 10, 2025
Effects of Viewpoint Oscillations and Gaze-Based Stabilization on Walking Sensation, Embodiment and Cybersickness in Immersive VRYann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics|April 4, 2023
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual realityYann Moullec, Melanie Cogne, Justine Saint-Aubert, et al.
IEEE Transactions on Visualization and Computer Graphics|August 2, 2024
To use or not to use viewpoint oscillations when walking in VR ? State of the art and perspectivesYann Moullec, Justine Saint-Aubert, Melanie Cogne, et al.
IEEE Transactions on Visualization and Computer Graphics|September 1, 2022
Multi-sensory display of self-avatar's physiological state: virtual breathing and heart beating can increase sensation of effort in VRYann Moullec, Justine Saint-Aubert, Julien Manson, et al.
IEEE Transactions on Visualization and Computer Graphics|March 29, 2022
Influence of User Posture and Virtual Exercise on Impression of Locomotion During VR ObservationJustine Saint-Aubert, Melanie Cogne, Isabelle Bonan, et al.
IEEE Transactions on Haptics|December 14, 2019
Pre-Calibrated Visuo-Haptic Co-Location Improves Execution in Virtual EnvironmentsJustine Saint-Aubert, Loic P Heurley, Nicolas Morgado, et al.
Annals of Physical and Rehabilitation Medicine|January 23, 2025
Simulated breathing in virtual reality does not affect perceived effort during the physical rehabilitation of people with long COVIDYann Moullec, Justine Saint-Aubert, Anatole Lécuyer, et al.
IEEE Transactions on Visualization and Computer Graphics|October 5, 2022
Effect of Vibrations on Impression of Walking and Embodiment With First- and Third-Person AvatarJustine Saint-Aubert, Julien Manson, Isabelle Bonan, et al.
Pageof 1