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Karen B Chen

Showing results (1-10 of 20) with videos related to

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Human Factors|April 20, 2021
Task-Oriented and Imitation-Oriented Movements in Virtual Reality Exercise Performance and DesignKen Chen, Karen B Chen
IISE Transactions on Occupational Ergonomics and Human Factors|October 29, 2024
Gender Swap in Virtual Reality for Supporting Inclusion and Implications in the WorkplaceLinfeng Wu, Karen B Chen
Human Factors|December 27, 2022
Examining the Effects of Gender Transfer in Virtual Reality on Implicit Gender BiasLinfeng Wu, Karen B Chen
Applied Ergonomics|July 17, 2024
Robot-related injuries in the workplace: An analysis of OSHA Severe Injury ReportsNathan E Sanders, Elif Şener, Karen B Chen
Applied Ergonomics|February 26, 2018
Immersion of virtual reality for rehabilitation - ReviewTyler Rose, Chang S Nam, Karen B Chen
Applied Ergonomics|June 15, 2023
A comparison of the psychological effects of robot motion in physical and virtual environmentsNathan Edward Sanders, Ziyang Xie, Karen B Chen
IISE Transactions on Occupational Ergonomics and Human Factors|June 4, 2025
Human-Centered eXtended Reality for Occupational Applications in the Era of Industry 5.0: Introduction to the Special IssueHeejin Jeong, Karen B Chen, Myounghoon Jeon, et al.
Human Factors|May 16, 2015
Virtual exertions: evoking the sense of exerting forces in virtual reality using gestures and muscle activityKaren B Chen, Kevin Ponto, Ross D Tredinnick, et al.
Journal of Biomechanics|February 1, 2015
The accuracy of the Oculus Rift virtual reality head-mounted display during cervical spine mobility measurementXu Xu, Karen B Chen, Jia-Hua Lin, et al.
Experimental Gerontology|August 29, 2015
Evaluation of older driver head functional range of motion using portable immersive virtual realityKaren B Chen, Xu Xu, Jia-Hua Lin, et al.
Pageof 2

Showing results (1-10 of 20) with videos related to

Sort By:
Pageof 2
Human Factors|April 20, 2021
Task-Oriented and Imitation-Oriented Movements in Virtual Reality Exercise Performance and DesignKen Chen, Karen B Chen
IISE Transactions on Occupational Ergonomics and Human Factors|October 29, 2024
Gender Swap in Virtual Reality for Supporting Inclusion and Implications in the WorkplaceLinfeng Wu, Karen B Chen
Human Factors|December 27, 2022
Examining the Effects of Gender Transfer in Virtual Reality on Implicit Gender BiasLinfeng Wu, Karen B Chen
Applied Ergonomics|July 17, 2024
Robot-related injuries in the workplace: An analysis of OSHA Severe Injury ReportsNathan E Sanders, Elif Şener, Karen B Chen
Applied Ergonomics|February 26, 2018
Immersion of virtual reality for rehabilitation - ReviewTyler Rose, Chang S Nam, Karen B Chen
Applied Ergonomics|June 15, 2023
A comparison of the psychological effects of robot motion in physical and virtual environmentsNathan Edward Sanders, Ziyang Xie, Karen B Chen
IISE Transactions on Occupational Ergonomics and Human Factors|June 4, 2025
Human-Centered eXtended Reality for Occupational Applications in the Era of Industry 5.0: Introduction to the Special IssueHeejin Jeong, Karen B Chen, Myounghoon Jeon, et al.
Human Factors|May 16, 2015
Virtual exertions: evoking the sense of exerting forces in virtual reality using gestures and muscle activityKaren B Chen, Kevin Ponto, Ross D Tredinnick, et al.
Journal of Biomechanics|February 1, 2015
The accuracy of the Oculus Rift virtual reality head-mounted display during cervical spine mobility measurementXu Xu, Karen B Chen, Jia-Hua Lin, et al.
Experimental Gerontology|August 29, 2015
Evaluation of older driver head functional range of motion using portable immersive virtual realityKaren B Chen, Xu Xu, Jia-Hua Lin, et al.
Pageof 2