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Frontiers in Human Neuroscience
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June 20, 2012
Joint attention, social-cognition, and recognition memory in adults
Kwanguk Kim, Peter Mundy
Plos One
|
September 18, 2020
Measuring recognition of body changes over time: A human-computer interaction tool using dynamic morphing and body ownership illusion
Myeongul Jung, Jejoong Kim, Kwanguk Kim
IEEE Transactions on Visualization and Computer Graphics
|
March 3, 2025
Can People's Brains Synchronize during Remote AR Collaboration?
Jaehwan You, Myeongul Jung, Kwanguk Kim
Studies in Health Technology and Informatics
|
June 15, 2010
Development of a computer based symmetry arrangement symptoms measures in obsessive-compulsive disorder
Daeyoung Roh, Kwanguk Kim, Chan-Hyung Kim
JMIR Serious Games
|
November 8, 2022
Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users' Subjective Experience: Empirical Study
Myeongul Jung, Sangyong Sim, Jejoong Kim, et al.
IEEE Computer Graphics and Applications
|
August 23, 2017
Performance-Based Animation Using Constraints for Virtual Object Manipulation
Jaepyung Hwang, Kwanguk Kim, Il Hong Suh, et al.
Computers in Biology and Medicine
|
January 10, 2012
Provoked arrangement symptoms in obsessive-compulsive disorder using a virtual environment: A preliminary report
Kwanguk Kim, Daeyoung Roh, Sun I Kim, et al.
Journal of Autism and Developmental Disorders
|
April 11, 2016
Brief Report: Joint Attention and Information Processing in Children with Higher Functioning Autism Spectrum Disorders
Peter Mundy, Kwanguk Kim, Nancy McIntyre, et al.
Computer Methods and Programs in Biomedicine
|
January 21, 2014
Effects of virtual environment platforms on emotional responses
Kwanguk Kim, M Zachary Rosenthal, David J Zielinski, et al.
JMIR Serious Games
|
September 22, 2020
Controlling the Sense of Embodiment for Virtual Avatar Applications: Methods and Empirical Study
Chang-Seop Kim, Myeongul Jung, So-Yeon Kim, et al.
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of 3
Search research articles
Search
Showing results (1-10 of 26) with videos related to
Sort By:
Page
of 3
Frontiers in Human Neuroscience
|
June 20, 2012
Joint attention, social-cognition, and recognition memory in adults
Kwanguk Kim, Peter Mundy
Plos One
|
September 18, 2020
Measuring recognition of body changes over time: A human-computer interaction tool using dynamic morphing and body ownership illusion
Myeongul Jung, Jejoong Kim, Kwanguk Kim
IEEE Transactions on Visualization and Computer Graphics
|
March 3, 2025
Can People's Brains Synchronize during Remote AR Collaboration?
Jaehwan You, Myeongul Jung, Kwanguk Kim
Studies in Health Technology and Informatics
|
June 15, 2010
Development of a computer based symmetry arrangement symptoms measures in obsessive-compulsive disorder
Daeyoung Roh, Kwanguk Kim, Chan-Hyung Kim
JMIR Serious Games
|
November 8, 2022
Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users' Subjective Experience: Empirical Study
Myeongul Jung, Sangyong Sim, Jejoong Kim, et al.
IEEE Computer Graphics and Applications
|
August 23, 2017
Performance-Based Animation Using Constraints for Virtual Object Manipulation
Jaepyung Hwang, Kwanguk Kim, Il Hong Suh, et al.
Computers in Biology and Medicine
|
January 10, 2012
Provoked arrangement symptoms in obsessive-compulsive disorder using a virtual environment: A preliminary report
Kwanguk Kim, Daeyoung Roh, Sun I Kim, et al.
Journal of Autism and Developmental Disorders
|
April 11, 2016
Brief Report: Joint Attention and Information Processing in Children with Higher Functioning Autism Spectrum Disorders
Peter Mundy, Kwanguk Kim, Nancy McIntyre, et al.
Computer Methods and Programs in Biomedicine
|
January 21, 2014
Effects of virtual environment platforms on emotional responses
Kwanguk Kim, M Zachary Rosenthal, David J Zielinski, et al.
JMIR Serious Games
|
September 22, 2020
Controlling the Sense of Embodiment for Virtual Avatar Applications: Methods and Empirical Study
Chang-Seop Kim, Myeongul Jung, So-Yeon Kim, et al.
Page
of 3