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Marieke M J W van Rooij

Showing results (1-10 of 8) with videos related to

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Clinical Psychology & Psychotherapy|May 30, 2019
Are changes in children's communication patterns predictive of treatment outcomes for children with anxiety?Anna Lichtwarck-Aschoff, Marieke M J W van Rooij
Cyberpsychology, Behavior and Social Networking|May 25, 2022
Visualization, Self-Efficacy, and Locus of Control in a Virtual Reality Biofeedback Video Game for Anxiety RegulationJoanneke Weerdmeester, Marieke M J W van Rooij, Isabela Granic
Journal of Medical Internet Research|February 4, 2020
A Stimulated Recall Method for the Improved Assessment of Quantity and Quality of Social Media UseNastasia Griffioen, Marieke M J W Van Rooij, Anna Lichtwarck-Aschoff, et al.
Frontiers in Physiology|February 2, 2013
A fractal approach to dynamic inference and distribution analysisMarieke M J W van Rooij, Bertha A Nash, Srinivasan Rajaraman, et al.
JMIR Mental Health|March 25, 2020
Efficacy of a Virtual Reality Biofeedback Game (DEEP) to Reduce Anxiety and Disruptive Classroom Behavior: Single-Case StudyRineke Bossenbroek, Aniek Wols, Joanneke Weerdmeester, et al.
Annals of Dyslexia|August 1, 2014
Dyslexic and skilled reading dynamics are self-similarJohn G Holden, Lieke T Greijn, Marieke M J W van Rooij, et al.
Frontiers in Psychology|March 29, 2021
Breathing Biofeedback for Police Officers in a Stressful Virtual Environment: Challenges and OpportunitiesJan C Brammer, Jacobien M van Peer, Abele Michela, et al.
Frontiers in Psychology|February 28, 2022
Deep-Breathing Biofeedback Trainability in a Virtual-Reality Action Game: A Single-Case Design Study With Police TrainersAbele Michela, Jacobien M van Peer, Jan C Brammer, et al.
Pageof 1

Showing results (1-10 of 8) with videos related to

Sort By:
Pageof 1
Clinical Psychology & Psychotherapy|May 30, 2019
Are changes in children's communication patterns predictive of treatment outcomes for children with anxiety?Anna Lichtwarck-Aschoff, Marieke M J W van Rooij
Cyberpsychology, Behavior and Social Networking|May 25, 2022
Visualization, Self-Efficacy, and Locus of Control in a Virtual Reality Biofeedback Video Game for Anxiety RegulationJoanneke Weerdmeester, Marieke M J W van Rooij, Isabela Granic
Journal of Medical Internet Research|February 4, 2020
A Stimulated Recall Method for the Improved Assessment of Quantity and Quality of Social Media UseNastasia Griffioen, Marieke M J W Van Rooij, Anna Lichtwarck-Aschoff, et al.
Frontiers in Physiology|February 2, 2013
A fractal approach to dynamic inference and distribution analysisMarieke M J W van Rooij, Bertha A Nash, Srinivasan Rajaraman, et al.
JMIR Mental Health|March 25, 2020
Efficacy of a Virtual Reality Biofeedback Game (DEEP) to Reduce Anxiety and Disruptive Classroom Behavior: Single-Case StudyRineke Bossenbroek, Aniek Wols, Joanneke Weerdmeester, et al.
Annals of Dyslexia|August 1, 2014
Dyslexic and skilled reading dynamics are self-similarJohn G Holden, Lieke T Greijn, Marieke M J W van Rooij, et al.
Frontiers in Psychology|March 29, 2021
Breathing Biofeedback for Police Officers in a Stressful Virtual Environment: Challenges and OpportunitiesJan C Brammer, Jacobien M van Peer, Abele Michela, et al.
Frontiers in Psychology|February 28, 2022
Deep-Breathing Biofeedback Trainability in a Virtual-Reality Action Game: A Single-Case Design Study With Police TrainersAbele Michela, Jacobien M van Peer, Jan C Brammer, et al.
Pageof 1