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Mary Whitton

Showing results (1-10 of 9) with videos related to

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Proceedings. IEEE Virtual Reality Conference|May 20, 2011
Relating Scene-Motion Thresholds to Latency Thresholds for Head-Mounted DisplaysJason Jerald, Mary Whitton
ACHI ... the ... International Conference on Advances in Computer-Human Interactions|February 18, 2015
Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual EnvironmentsJason Jerald, Frank Steinicke, Mary Whitton
ACM Transactions on Applied Perception|February 24, 2015
Scene-Motion Thresholds During Head Yaw for Immersive Virtual EnvironmentsJason Jerald, Mary Whitton, Frederick P Brooks
IEEE Computer Graphics and Applications|May 2, 2020
The Graphics System for the 80'sNick England, David Kasik, Chris Johnson, et al.
IEEE Computer Graphics and Applications|July 15, 2021
The Design of RenderManPat Hanrahan, Edwin Catmull, Mary Whitton, et al.
Applied Psychophysiology and Biofeedback|September 17, 2005
Review of four studies on the use of physiological reaction as a measure of presence in stressful virtual environmentsMichael Meehan, Sharif Razzaque, Brent Insko, et al.
IEEE Transactions on Visualization and Computer Graphics|March 8, 2019
Implementation and Evaluation of a 50 kHz, 28μs Motion-to-Pose Latency Head Tracking InstrumentAlex Blate, Mary Whitton, Montek Singh, et al.
IEEE Computer Graphics and Applications|April 20, 2018
15 Years of Research on Redirected Walking in Immersive Virtual EnvironmentsNiels Christian Nilsson, Tabitha Peck, Gerd Bruder, et al.
Studies in Health Technology and Informatics|February 24, 2012
Shader Lamps Virtual Patients: the physical manifestation of virtual patientsDiego Rivera-Gutierrez, Greg Welch, Peter Lincoln, et al.
Pageof 1

Showing results (1-10 of 9) with videos related to

Sort By:
Pageof 1
Proceedings. IEEE Virtual Reality Conference|May 20, 2011
Relating Scene-Motion Thresholds to Latency Thresholds for Head-Mounted DisplaysJason Jerald, Mary Whitton
ACHI ... the ... International Conference on Advances in Computer-Human Interactions|February 18, 2015
Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual EnvironmentsJason Jerald, Frank Steinicke, Mary Whitton
ACM Transactions on Applied Perception|February 24, 2015
Scene-Motion Thresholds During Head Yaw for Immersive Virtual EnvironmentsJason Jerald, Mary Whitton, Frederick P Brooks
IEEE Computer Graphics and Applications|May 2, 2020
The Graphics System for the 80'sNick England, David Kasik, Chris Johnson, et al.
IEEE Computer Graphics and Applications|July 15, 2021
The Design of RenderManPat Hanrahan, Edwin Catmull, Mary Whitton, et al.
Applied Psychophysiology and Biofeedback|September 17, 2005
Review of four studies on the use of physiological reaction as a measure of presence in stressful virtual environmentsMichael Meehan, Sharif Razzaque, Brent Insko, et al.
IEEE Transactions on Visualization and Computer Graphics|March 8, 2019
Implementation and Evaluation of a 50 kHz, 28μs Motion-to-Pose Latency Head Tracking InstrumentAlex Blate, Mary Whitton, Montek Singh, et al.
IEEE Computer Graphics and Applications|April 20, 2018
15 Years of Research on Redirected Walking in Immersive Virtual EnvironmentsNiels Christian Nilsson, Tabitha Peck, Gerd Bruder, et al.
Studies in Health Technology and Informatics|February 24, 2012
Shader Lamps Virtual Patients: the physical manifestation of virtual patientsDiego Rivera-Gutierrez, Greg Welch, Peter Lincoln, et al.
Pageof 1