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Plos One
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October 9, 2020
Can we accurately predict where we look at paintings?
Olivier Le Meur, Tugdual Le Pen, Rémi Cozot
IEEE Computer Graphics and Applications
|
November 14, 2008
Depth-of-field blur effects for first-person navigation in virtual environments
Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, et al.
Applied Optics
|
July 14, 2016
Hybrid approach for fast occlusion processing in computer-generated hologram calculation
Antonin Gilles, Patrick Gioia, Rémi Cozot, et al.
Journal of Imaging
|
January 22, 2024
Reconstructing Image Composition: Computation of Leading Lines
Jing Zhang, Rémi Synave, Samuel Delepoulle, et al.
Journal of Imaging
|
September 1, 2021
Quality Assessment of HDR/WCG Images Using HDR Uniform Color Spaces
Maxime Rousselot, Olivier Le Meur, Rémi Cozot, et al.
IEEE Transactions on Visualization and Computer Graphics
|
September 21, 2011
Design and application of real-time visual attention model for the exploration of 3D virtual environments
Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, et al.
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of 1
Search research articles
Search
Showing results (1-10 of 6) with videos related to
Sort By:
Page
of 1
Plos One
|
October 9, 2020
Can we accurately predict where we look at paintings?
Olivier Le Meur, Tugdual Le Pen, Rémi Cozot
IEEE Computer Graphics and Applications
|
November 14, 2008
Depth-of-field blur effects for first-person navigation in virtual environments
Sébastien Hillaire, Anatole Lécuyer, Rémi Cozot, et al.
Applied Optics
|
July 14, 2016
Hybrid approach for fast occlusion processing in computer-generated hologram calculation
Antonin Gilles, Patrick Gioia, Rémi Cozot, et al.
Journal of Imaging
|
January 22, 2024
Reconstructing Image Composition: Computation of Leading Lines
Jing Zhang, Rémi Synave, Samuel Delepoulle, et al.
Journal of Imaging
|
September 1, 2021
Quality Assessment of HDR/WCG Images Using HDR Uniform Color Spaces
Maxime Rousselot, Olivier Le Meur, Rémi Cozot, et al.
IEEE Transactions on Visualization and Computer Graphics
|
September 21, 2011
Design and application of real-time visual attention model for the exploration of 3D virtual environments
Sébastien Hillaire, Anatole Lécuyer, Tony Regia-Corte, et al.
Page
of 1