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Frontiers in Psychology
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November 27, 2020
Dark Participation in Games
Rachel Kowert
Frontiers in Psychology
|
August 28, 2025
Extremist identity creation through performative infighting on Steam
Alex Bradley Newhouse, Rachel Kowert
Cyberpsychology, Behavior and Social Networking
|
September 24, 2013
Unpopular, overweight, and socially inept: reconsidering the stereotype of online gamers
Rachel Kowert, Ruth Festl, Thorsten Quandt
Frontiers in Psychology
|
January 22, 2026
Editorial: Extremism in games
Rachel Kowert, Suraj Lakhani, Constance Steinkuehler
Cyberpsychology, Behavior and Social Networking
|
March 26, 2014
The relationship between online video game involvement and gaming-related friendships among emotionally sensitive individuals
Rachel Kowert, Emese Domahidi, Thorsten Quandt
Frontiers in Psychology
|
September 2, 2024
Taking it to the extreme: prevalence and nature of extremist sentiment in games
Rachel Kowert, Elizabeth Kilmer, Alex Newhouse
Cyberpsychology, Behavior and Social Networking
|
April 7, 2015
Sexist games=sexist gamers? A longitudinal study on the relationship between video game use and sexist attitudes
Johannes Breuer, Rachel Kowert, Ruth Festl, et al.
Frontiers in Psychology
|
September 6, 2021
Editorial: Digital Games and Mental Health
Rachel Kowert, Christopher J Ferguson, Paul C Fletcher, et al.
Social Science & Medicine (1982)
|
September 28, 2018
Connection, meaning, and distraction: A qualitative study of video game play and mental health recovery in veterans treated for mental and/or behavioral health problems
Michelle Colder Carras, Anna Kalbarczyk, Kurrie Wells, et al.
Frontiers in Psychology
|
August 12, 2025
Building resilience against violent extremism digitally: trialing a new gender-based approach among gamers
Galen Lamphere-Englund, Mike Wilson, Jessica White, et al.
Page
of 2
Search research articles
Search
Showing results (1-10 of 11) with videos related to
Sort By:
Page
of 2
Frontiers in Psychology
|
November 27, 2020
Dark Participation in Games
Rachel Kowert
Frontiers in Psychology
|
August 28, 2025
Extremist identity creation through performative infighting on Steam
Alex Bradley Newhouse, Rachel Kowert
Cyberpsychology, Behavior and Social Networking
|
September 24, 2013
Unpopular, overweight, and socially inept: reconsidering the stereotype of online gamers
Rachel Kowert, Ruth Festl, Thorsten Quandt
Frontiers in Psychology
|
January 22, 2026
Editorial: Extremism in games
Rachel Kowert, Suraj Lakhani, Constance Steinkuehler
Cyberpsychology, Behavior and Social Networking
|
March 26, 2014
The relationship between online video game involvement and gaming-related friendships among emotionally sensitive individuals
Rachel Kowert, Emese Domahidi, Thorsten Quandt
Frontiers in Psychology
|
September 2, 2024
Taking it to the extreme: prevalence and nature of extremist sentiment in games
Rachel Kowert, Elizabeth Kilmer, Alex Newhouse
Cyberpsychology, Behavior and Social Networking
|
April 7, 2015
Sexist games=sexist gamers? A longitudinal study on the relationship between video game use and sexist attitudes
Johannes Breuer, Rachel Kowert, Ruth Festl, et al.
Frontiers in Psychology
|
September 6, 2021
Editorial: Digital Games and Mental Health
Rachel Kowert, Christopher J Ferguson, Paul C Fletcher, et al.
Social Science & Medicine (1982)
|
September 28, 2018
Connection, meaning, and distraction: A qualitative study of video game play and mental health recovery in veterans treated for mental and/or behavioral health problems
Michelle Colder Carras, Anna Kalbarczyk, Kurrie Wells, et al.
Frontiers in Psychology
|
August 12, 2025
Building resilience against violent extremism digitally: trialing a new gender-based approach among gamers
Galen Lamphere-Englund, Mike Wilson, Jessica White, et al.
Page
of 2