Showing results (1-10 of 7) with videos related to
Sort By:
Pageof 1
Annals of Global Health|March 16, 2019
Initial Validation of the MAKE Framework: A Comprehensive Instrument for Evaluating the Efficacy of Game-Based Learning and Gamification in Adolescent Sexual Health LiteracyHussein Haruna, Xiao Hu, Samuel Kai Wah Chu, et al.Data and Information Management|April 11, 2022
Exploring Public Response to COVID-19 on Weibo with LDA Topic Modeling and Sentiment AnalysisRunbin Xie, Samuel Kai Wah Chu, Dickson Kak Wah Chiu, et al.Health Information and Libraries Journal|February 17, 2012
Examining the application of Web 2.0 in medical-related organisationsSamuel Kai Wah Chu, Matsuko Woo, Ronnel B King, et al.International Journal of Environmental Research and Public Health|September 20, 2018
Improving Sexual Health Education Programs for Adolescent Students through Game-Based Learning and GamificationHussein Haruna, Xiao Hu, Samuel Kai Wah Chu, et al.Educational Technology Research and Development : ETR & D|February 27, 2023
Teachers' AI digital competencies and twenty-first century skills in the post-pandemic worldDavy Tsz Kit Ng, Jac Ka Lok Leung, Jiahong Su, et al.Games for Health Journal|July 17, 2015
Promoting Sex Education Among Teenagers Through an Interactive Game: Reasons for Success and ImplicationsSamuel Kai Wah Chu, Alvin C M Kwan, Rebecca Reynolds, et al.Healthcare (Basel, Switzerland)|August 28, 2025
Connect Active Programme (CAP): A Pilot RCT to Enhance Physical Activity and Intergenerational Relationships Through Dyadic Digital Walking ExercisesMimi Mun Yee Tse, Percy Poo-See Tse, Ka Yan Ip, et al.Pageof 1