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Proceedings of the National Academy of Sciences of the United States of America
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March 13, 2013
Private traits and attributes are predictable from digital records of human behavior
Michal Kosinski, David Stillwell, Thore Graepel
Cell Research
|
July 8, 2025
Escaping ageing through Cell Annealing-a phenomenological model
Sebastian Memczak, Juan Carlos Izpisua Belmonte, Thore Graepel
Nature
|
June 8, 2026
How AI is reshaping discovery in maths and physics
Mikhail Burtsev, Yang-Hui He, Evgeny Sobko, et al.
Nature
|
May 5, 2021
Cooperative AI: machines must learn to find common ground
Allan Dafoe, Yoram Bachrach, Gillian Hadfield, et al.
Nature Communications
|
December 6, 2022
Negotiation and honesty in artificial intelligence methods for the board game of Diplomacy
János Kramár, Tom Eccles, Ian Gemp, et al.
Scientific Reports
|
January 19, 2018
Symmetric Decomposition of Asymmetric Games
Karl Tuyls, Julien Pérolat, Marc Lanctot, et al.
Nature
|
December 28, 2020
Mastering Atari, Go, chess and shogi by planning with a learned model
Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert, et al.
Science (New York, N.Y.)
|
December 8, 2018
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
David Silver, Thomas Hubert, Julian Schrittwieser, et al.
Nature
|
October 21, 2017
Mastering the game of Go without human knowledge
David Silver, Julian Schrittwieser, Karen Simonyan, et al.
Science (New York, N.Y.)
|
June 1, 2019
Human-level performance in 3D multiplayer games with population-based reinforcement learning
Max Jaderberg, Wojciech M Czarnecki, Iain Dunning, et al.
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Search research articles
Search
Showing results (1-10 of 12) with videos related to
Sort By:
Page
of 2
Proceedings of the National Academy of Sciences of the United States of America
|
March 13, 2013
Private traits and attributes are predictable from digital records of human behavior
Michal Kosinski, David Stillwell, Thore Graepel
Cell Research
|
July 8, 2025
Escaping ageing through Cell Annealing-a phenomenological model
Sebastian Memczak, Juan Carlos Izpisua Belmonte, Thore Graepel
Nature
|
June 8, 2026
How AI is reshaping discovery in maths and physics
Mikhail Burtsev, Yang-Hui He, Evgeny Sobko, et al.
Nature
|
May 5, 2021
Cooperative AI: machines must learn to find common ground
Allan Dafoe, Yoram Bachrach, Gillian Hadfield, et al.
Nature Communications
|
December 6, 2022
Negotiation and honesty in artificial intelligence methods for the board game of Diplomacy
János Kramár, Tom Eccles, Ian Gemp, et al.
Scientific Reports
|
January 19, 2018
Symmetric Decomposition of Asymmetric Games
Karl Tuyls, Julien Pérolat, Marc Lanctot, et al.
Nature
|
December 28, 2020
Mastering Atari, Go, chess and shogi by planning with a learned model
Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert, et al.
Science (New York, N.Y.)
|
December 8, 2018
A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play
David Silver, Thomas Hubert, Julian Schrittwieser, et al.
Nature
|
October 21, 2017
Mastering the game of Go without human knowledge
David Silver, Julian Schrittwieser, Karen Simonyan, et al.
Science (New York, N.Y.)
|
June 1, 2019
Human-level performance in 3D multiplayer games with population-based reinforcement learning
Max Jaderberg, Wojciech M Czarnecki, Iain Dunning, et al.
Page
of 2