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Will Usher

Showing results (1-10 of 15) with videos related to

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IEEE Transactions on Visualization and Computer Graphics|June 28, 2024
Interactive Isosurface Visualization in Memory Constrained Environments Using Deep Learning and Speculative RaycastingLandon Dyken, Will Usher, Sidharth Kumar
IEEE Transactions on Visualization and Computer Graphics|May 6, 2025
Approximate Puzzlepiece CompositingXuan Huang, Will Usher, Valerio Pascucci
IEEE Transactions on Visualization and Computer Graphics|December 8, 2020
Accelerating Unstructured Mesh Point Location With RT CoresNate Morrical, Ingo Wald, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|October 19, 2018
CPU Isosurface Ray Tracing of Adaptive Mesh Refinement DataFeng Wang, Ingo Wald, Qi Wu, et al.
IEEE Transactions on Visualization and Computer Graphics|October 13, 2020
Ray Tracing Structured AMR Data Using ExaBricksIngo Wald, Stefan Zellmann, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|February 25, 2020
A Comparison of Rendering Techniques for 3D Line Sets With TransparencyMichael Kern, Christoph Neuhauser, Torben Maack, et al.
IEEE Transactions on Visualization and Computer Graphics|May 18, 2026
Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume RenderingLandon Dyken, Andres Sewell, Will Usher, et al.
Computer Graphics Forum : Journal of the European Association for Computer Graphics|October 21, 2021
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement DataFeng Wang, Nathan Marshak, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|October 15, 2020
Improving the Usability of Virtual Reality Neuron Tracing with Topological ElementsTorin McDonald, Will Usher, Nate Morrical, et al.
IEEE Transactions on Visualization and Computer Graphics|October 13, 2020
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and ResolutionDuong Hoang, Brian Summa, Harsh Bhatia, et al.
Pageof 2

Showing results (1-10 of 15) with videos related to

Sort By:
Pageof 2
IEEE Transactions on Visualization and Computer Graphics|June 28, 2024
Interactive Isosurface Visualization in Memory Constrained Environments Using Deep Learning and Speculative RaycastingLandon Dyken, Will Usher, Sidharth Kumar
IEEE Transactions on Visualization and Computer Graphics|May 6, 2025
Approximate Puzzlepiece CompositingXuan Huang, Will Usher, Valerio Pascucci
IEEE Transactions on Visualization and Computer Graphics|December 8, 2020
Accelerating Unstructured Mesh Point Location With RT CoresNate Morrical, Ingo Wald, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|October 19, 2018
CPU Isosurface Ray Tracing of Adaptive Mesh Refinement DataFeng Wang, Ingo Wald, Qi Wu, et al.
IEEE Transactions on Visualization and Computer Graphics|October 13, 2020
Ray Tracing Structured AMR Data Using ExaBricksIngo Wald, Stefan Zellmann, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|February 25, 2020
A Comparison of Rendering Techniques for 3D Line Sets With TransparencyMichael Kern, Christoph Neuhauser, Torben Maack, et al.
IEEE Transactions on Visualization and Computer Graphics|May 18, 2026
Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume RenderingLandon Dyken, Andres Sewell, Will Usher, et al.
Computer Graphics Forum : Journal of the European Association for Computer Graphics|October 21, 2021
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement DataFeng Wang, Nathan Marshak, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics|October 15, 2020
Improving the Usability of Virtual Reality Neuron Tracing with Topological ElementsTorin McDonald, Will Usher, Nate Morrical, et al.
IEEE Transactions on Visualization and Computer Graphics|October 13, 2020
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and ResolutionDuong Hoang, Brian Summa, Harsh Bhatia, et al.
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