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IEEE Transactions on Visualization and Computer Graphics
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June 28, 2024
Interactive Isosurface Visualization in Memory Constrained Environments Using Deep Learning and Speculative Raycasting
Landon Dyken, Will Usher, Sidharth Kumar
IEEE Transactions on Visualization and Computer Graphics
|
May 6, 2025
Approximate Puzzlepiece Compositing
Xuan Huang, Will Usher, Valerio Pascucci
IEEE Transactions on Visualization and Computer Graphics
|
December 8, 2020
Accelerating Unstructured Mesh Point Location With RT Cores
Nate Morrical, Ingo Wald, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 19, 2018
CPU Isosurface Ray Tracing of Adaptive Mesh Refinement Data
Feng Wang, Ingo Wald, Qi Wu, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 13, 2020
Ray Tracing Structured AMR Data Using ExaBricks
Ingo Wald, Stefan Zellmann, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 25, 2020
A Comparison of Rendering Techniques for 3D Line Sets With Transparency
Michael Kern, Christoph Neuhauser, Torben Maack, et al.
IEEE Transactions on Visualization and Computer Graphics
|
May 18, 2026
Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering
Landon Dyken, Andres Sewell, Will Usher, et al.
Computer Graphics Forum : Journal of the European Association for Computer Graphics
|
October 21, 2021
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement Data
Feng Wang, Nathan Marshak, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 15, 2020
Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements
Torin McDonald, Will Usher, Nate Morrical, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 13, 2020
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution
Duong Hoang, Brian Summa, Harsh Bhatia, et al.
Page
of 2
Search research articles
Search
Showing results (1-10 of 15) with videos related to
Sort By:
Page
of 2
IEEE Transactions on Visualization and Computer Graphics
|
June 28, 2024
Interactive Isosurface Visualization in Memory Constrained Environments Using Deep Learning and Speculative Raycasting
Landon Dyken, Will Usher, Sidharth Kumar
IEEE Transactions on Visualization and Computer Graphics
|
May 6, 2025
Approximate Puzzlepiece Compositing
Xuan Huang, Will Usher, Valerio Pascucci
IEEE Transactions on Visualization and Computer Graphics
|
December 8, 2020
Accelerating Unstructured Mesh Point Location With RT Cores
Nate Morrical, Ingo Wald, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 19, 2018
CPU Isosurface Ray Tracing of Adaptive Mesh Refinement Data
Feng Wang, Ingo Wald, Qi Wu, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 13, 2020
Ray Tracing Structured AMR Data Using ExaBricks
Ingo Wald, Stefan Zellmann, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
February 25, 2020
A Comparison of Rendering Techniques for 3D Line Sets With Transparency
Michael Kern, Christoph Neuhauser, Torben Maack, et al.
IEEE Transactions on Visualization and Computer Graphics
|
May 18, 2026
Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering
Landon Dyken, Andres Sewell, Will Usher, et al.
Computer Graphics Forum : Journal of the European Association for Computer Graphics
|
October 21, 2021
CPU Ray Tracing of Tree-Based Adaptive Mesh Refinement Data
Feng Wang, Nathan Marshak, Will Usher, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 15, 2020
Improving the Usability of Virtual Reality Neuron Tracing with Topological Elements
Torin McDonald, Will Usher, Nate Morrical, et al.
IEEE Transactions on Visualization and Computer Graphics
|
October 13, 2020
Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution
Duong Hoang, Brian Summa, Harsh Bhatia, et al.
Page
of 2