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Games for Health Journal|July 17, 2015
Improving Walking, Muscle Strength, and Balance in the Elderly with an Exergame Using Kinect: A Randomized Controlled TrialKeizo Sato, Kaoru Kuroki, Syuko Saiki, et al.
Games for Health Journal|July 17, 2015
Heart Rate and Liking During "Kinect Boxing" Versus "Wii Boxing": The Potential for Enjoyable Vigorous Physical Activity VideogamesGabriel J Sanders, Corey A Peacock, Jacob E Barkley, et al.
Games for Health Journal|July 17, 2015
Validity of an Interactive Functional Reach TestSujay S Galen, Vicky Pardo, Douglas Wyatt, et al.
Games for Health Journal|July 17, 2015
Differences Between Japanese and U.S. Children's Performance on "Zoo U": A Game-Based Social Skills AssessmentAshley B Craig, Melissa E DeRosier, Yayoi Watanabe
Games for Health Journal|July 17, 2015
Energy Cost and Enjoyment of Active Videogames in Children and Teens: Xbox 360 KinectKimberly A Clevenger, Cheryl A Howe
Games for Health Journal|May 4, 2021
The Effect of Expectations on Experiences and Engagement with an Applied Game for Mental HealthAniek Wols, Tom Hollenstein, Anna Lichtwarck-Aschoff, et al.
Games for Health Journal|May 13, 2025
Development and Usability Testing of a 3D Virtual Simulation Game in Teaching Intravenous Fluid Therapy in Nursing EducationEmine Kuruca Ozdemir, Leyla Dinc, Hasmet Gurcay
Games for Health Journal|May 13, 2025
Effects of a BikeRacer Computer Training on Multitasking Ability and Road Security in Older Bicycle RidersJürgen Pripfl, Thomas E Dorner, Christina Fastl, et al.
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