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IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
An Empirical Evaluation of How Virtual Hand Visibility Affects Near-Field Size Perception and Reporting of Tangible Objects in Virtual RealityChandni Murmu, Rohith Venkatakrishnan, Roshan Venkatakrishnan, et al.
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
Extended Reality Check: Evaluating XR Prototyping for Human-Robot Interaction in Contact-Intensive TasksTonia Mielke, Mareen Allgaier, Christian Hansen, et al.
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
Radiance Fields in XR: A Survey on How Radiance Fields are Envisioned and Addressed for XR ResearchKe Li, Mana Masuda, Susanne Schmidt, et al.
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
The Role of Visual Augmentation on Embodied Skill Acquisition Across Perspectives and Body RepresentationsRuochen Cao, Zequn Liang, Chenkai Zhang, et al.
IEEE Transactions on Visualization and Computer Graphics|September 29, 2025
SeG-Gaussian:Segmentation-Guided 3D Gaussian Optimization for Novel View SynthesisLing-Xiao Zhang, Chenbo Jiang, Yu-Kun Lai, et al.
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
SGSG: Stroke-Guided Scene Graph GenerationQixiang Ma, Runze Fan, Lizhi Zhao, et al.
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
Exploring the Effects of Augmented Reality Guidance Position within a Body-Fixed Coordinate System on Pedestrian NavigationShunbo Wang, Qing Xu, Klaus Schoeffmann
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
Seeing What Matters: Attentional (MIS-) Alignment between Humans and AI in VR-Simulated Prediction of Driving AccidentsHoe Sung Ryu, Uijong Ju, Christian Wallraven
IEEE Transactions on Visualization and Computer Graphics|October 2, 2025
LeOp-GS: Learned Optimizer With Dynamic Gradient Update for Sparse-View 3DGSXinyu Lei, Xuan Wang, Longjun Liu, et al.
IEEE Transactions on Visualization and Computer Graphics|December 28, 2020
Capacitive Sensing for Improving Contact Rendering With Tangible Objects in VRXavier de Tinguy, Claudio Pacchierotti, Anatole Lecuyer, et al.
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