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JMIR Serious Games|May 7, 2021
Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility StudiesAlexandra Schättin, Stephan Häfliger, Alain Meyer, et al.
JMIR Serious Games|June 16, 2020
Development and Validation of the Reasons to Exergame (RTEX) Scale in Young Adults: Exploratory Factors AnalysisErin O'Loughlin, Catherine M Sabiston, Lisa Kakinami, et al.
JMIR Serious Games|March 23, 2023
The Change in Exergaming From Before to During the COVID-19 Pandemic Among Young Adults: Longitudinal StudyErin K O'Loughlin, Catherine M Sabiston, Roxy H O'Rourke, et al.
JMIR Serious Games|November 8, 2022
Impact of Personalized Avatars and Motion Synchrony on Embodiment and Users' Subjective Experience: Empirical StudyMyeongul Jung, Sangyong Sim, Jejoong Kim, et al.
JMIR Serious Games|January 15, 2026
RedMan-GreenMan: Co-Designed Pedestrian Safety Game Prototype for Children With AutismJason Carter Stanton, Nicole L Peel, Caroline J Mills, et al.
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