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JMIR Serious Games|September 2, 2021
The Effect of a Serious Health Game on Children's Eating Behavior: Cluster-Randomized Controlled TrialFrans Folkvord, Gosse Haga, Alexandra Theben
JMIR Serious Games|April 29, 2020
Correction: Developing Theory-Driven, Evidence-Based Serious Games for Health: Framework Based on Research Community InsightsSarah Verschueren, Connor Buffel, Geert Vander Stichele
JMIR Serious Games|April 30, 2020
Experiences of Gamified and Automated Virtual Reality Exposure Therapy for Spider Phobia: Qualitative StudyPhilip Lindner, Alexander Rozental, Alice Jurell, et al.
JMIR Serious Games|April 30, 2020
Investigating Serious Games That Incorporate Medication Use for Patients: Systematic Literature ReviewOlufunmilola Abraham, Sarah LeMay, Sarah Bittner, et al.
JMIR Serious Games|November 25, 2021
Contribution of the co.LAB Framework to the Collaborative Design of Serious Games: Mixed Methods Validation StudyDominique Jaccard, Laurent Suppan, Félicia Bielser
JMIR Serious Games|March 24, 2021
Α Virtual Reality App for Physical and Cognitive Training of Older People With Mild Cognitive Impairment: Mixed Methods Feasibility StudyMary Hassandra, Evangelos Galanis, Antonis Hatzigeorgiadis, et al.
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