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JMIR Serious Games|July 31, 2020
Mapping Behavioral Health Serious Game Interventions for Adults With Chronic Illness: Scoping ReviewTeresa Hagan Thomas, Varshini Sivakumar, Dmitriy Babichenko, et al.
JMIR Serious Games|May 16, 2023
Computerized Block Games for Automated Cognitive Assessment: Development and Evaluation StudyXiangyi Cheng, Grover C Gilmore, Alan J Lerner, et al.
JMIR Serious Games|February 2, 2019
Young People's Knowledge of Antibiotics and Vaccinations and Increasing This Knowledge Through Gaming: Mixed-Methods Study Using e-BugCharlotte Victoria Eley, Vicki Louise Young, Catherine Victoria Hayes, et al.
JMIR Serious Games|November 30, 2018
Emotion-in-Motion, a Novel Approach for the Modification of Attentional Bias: An Experimental Proof-of-Concept StudyLies Notebaert, Ben Grafton, Patrick Jf Clarke, et al.
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