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JMIR Serious Games|May 14, 2017
Guidelines for the Gamification of Self-Management of Chronic Illnesses: Multimethod StudyAlaa AlMarshedi, Gary Wills, Ashok Ranchhod
JMIR Serious Games|June 9, 2017
Gamification in Stress Management Apps: A Critical App ReviewAlexandra Hoffmann, Corinna A Christmann, Gabriele Bleser
JMIR Serious Games|April 18, 2018
Virtual Reality Cue Refusal Video Game for Alcohol and Cigarette Recovery Support: Summative StudyMary Metcalf, Karen Rossie, Katie Stokes, et al.
JMIR Serious Games|May 5, 2017
Using Computer Simulations for Investigating a Sex Education Intervention: An Exploratory StudyAnastasia Eleftheriou, Seth Bullock, Cynthia A Graham, et al.
JMIR Serious Games|May 18, 2017
Medical Student Evaluation With a Serious Game Compared to Multiple Choice Questions AssessmentJulien Adjedj, Gregory Ducrocq, Claire Bouleti, et al.
JMIR Serious Games|December 3, 2016
Quittr: The Design of a Video Game to Support Smoking CessationIvan Bindoff, Kristy de Salas, Gregory Peterson, et al.
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