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JMIR Serious Games|January 16, 2023
Role of Gaming Devices Associated With Internet Gaming Disorder in China: Cross-sectional StudyYifan Li, Ying Tang, Shucai Huang, et al.JMIR Serious Games|November 23, 2022
The Effects of Virtual Reality in Maternal Delivery: Systematic Review and Meta-analysisNuo Xu, Sijing Chen, Yan Liu, et al.JMIR Serious Games|June 4, 2021
A Prediction Model for Detecting Developmental Disabilities in Preschool-Age Children Through Digital Biomarker-Driven Deep Learning in Serious Games: Development StudyHo Heon Kim, Jae Il An, Yu Rang ParkJMIR Serious Games|December 16, 2022
Applying Gamification Principles and Therapeutic Movement Sequences to Design an Interactive Physical Activity Game: Development StudyHyungsook Kim, David Michael O'Sullivan, Seong Hee ChungJMIR Serious Games|December 6, 2022
Development of a Novel Home-Based Exergame With On-Body Feedback: Usability StudyAlexandra Schättin, Jordan Pickles, David Flagmeier, et al.JMIR Serious Games|December 8, 2022
Immersive Virtual Reality Avatars for Embodiment Illusions in People With Mild to Borderline Intellectual Disability: User-Centered Development and Feasibility StudySimon Langener, Randy Klaassen, Joanne VanDerNagel, et al.JMIR Serious Games|December 8, 2022
An Automated Virtual Reality Training System for Teacher-Student Interaction: A Randomized Controlled TrialSeth King, Joseph Boyer, Tyler Bell, et al.JMIR Serious Games|December 13, 2022
Impact of the Mobile Game FightHPV on Cervical Cancer Screening Attendance: Retrospective Cohort StudyMadleen Orumaa, Suzanne Campbell, Nathalie C Støer, et al.JMIR Serious Games|May 10, 2022
Virtual Reality Applications in Chronic Pain Management: Systematic Review and Meta-analysisLisa Goudman, Julie Jansen, Maxime Billot, et al.JMIR Serious Games|September 3, 2020
Biosensor Real-Time Affective Analytics in Virtual and Mixed Reality Medical Education Serious Games: Cohort StudyPanagiotis E Antoniou, George Arfaras, Niki Pandria, et al.Pageof 84