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JMIR Serious Games|August 30, 2019
Effects of Full Body Exergaming in Virtual Reality on Cardiovascular and Muscular Parameters: Cross-Sectional ExperimentBoris Feodoroff, Ippokratis Konstantinidis, Ingo Froböse
JMIR Serious Games|August 27, 2025
Digital Catalysts for Noncommunicable Disease Prevention Serious Games and Gamified Applications: Framework Design StudyChristoph Aigner, René Baranyi, Thomas Grechenig
JMIR Serious Games|April 17, 2020
Development and Evaluation of Intelligent Serious Games for Children With Learning Difficulties: Observational StudyAndrej Flogie, Boris Aberšek, Metka Kordigel Aberšek, et al.
JMIR Serious Games|April 20, 2017
What Older People Like to Play: Genre Preferences and Acceptance of Casual GamesAlvin Chesham, Patric Wyss, René Martin Müri, et al.
JMIR Serious Games|October 19, 2018
Virtual Reality Clinical Research: Promises and ChallengesBernie Garrett, Tarnia Taverner, Diane Gromala, et al.
JMIR Serious Games|June 14, 2018
Physical Wellness Among Gaming Adults: Cross-Sectional StudyJames Arnaez, Georgia Frey, Donetta Cothran, et al.
JMIR Serious Games|September 11, 2016
Gamifying Self-Management of Chronic Illnesses: A Mixed-Methods StudyAlaa AlMarshedi, Gary Wills, Ashok Ranchhod
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