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JMIR Serious Games|December 14, 2021
Team Building Through Team Video Games: Randomized Controlled TrialMark J Keith, Douglas L Dean, James Gaskin, et al.
JMIR Serious Games|January 25, 2021
Serious Games for Improving Technical Skills in Medicine: Scoping ReviewTycho Joan Olgers, Anne Akke Bij de Weg, Jan Cornelis Ter Maaten
JMIR Serious Games|March 4, 2017
A Mobile, Avatar-Based App for Improving Body Perceptions Among Adolescents: A Pilot TestAnnmarie A Lyles, Ashish Amresh, Jennifer Huberty, et al.
JMIR Serious Games|November 8, 2021
Investigating the Use of a Serious Game to Improve Opioid Safety Awareness Among Adolescents: Quantitative StudyOlufunmilola Abraham, Claire Rosenberger, Kathleen Tierney, et al.
JMIR Serious Games|August 10, 2019
Development and Evaluation of a Virtual Research Environment to Improve Quality of Care in Overcrowded Emergency Departments: Observational StudyCharles-Henri Houze-Cerfon, Christine Vaissié, Laurent Gout, et al.
JMIR Serious Games|September 28, 2022
The Effects of Acute Virtual Reality Exergaming on Mood and Executive Function: Exploratory Crossover TrialGenta Ochi, Ryuta Kuwamizu, Tomomi Fujimoto, et al.
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