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JMIR Serious Games|March 6, 2023
A Software Engineering Framework for Reusable Design of Personalized Serious Games for Health: Development StudyStéphanie Carlier, Vince Naessens, Femke De Backere, et al.
JMIR Serious Games|February 13, 2023
A Serious Game About Hematology for Health Care Workers (SUPER HEMO): Development and Validation StudyJulien Perrin, Amélie Meeus, Julien Broseus, et al.
JMIR Serious Games|August 11, 2020
The Effects of Gamification on Computerized Cognitive Training: Systematic Review and Meta-AnalysisJulie F Vermeir, Melanie J White, Daniel Johnson, et al.
JMIR Serious Games|July 25, 2020
Quality Criteria for Serious Games: Serious Part, Game Part, and BalancePolona Caserman, Katrin Hoffmann, Philipp Müller, et al.
JMIR Serious Games|July 15, 2020
Assessing Ethoshunt as a Gamification-Based Mobile App in Ethics Education: Pilot Mixed-Methods StudyNoor Syamilah Zakaria, M Iqbal Saripan, Neerushah Subarimaniam, et al.
JMIR Serious Games|February 6, 2015
How to systematically assess serious games applied to health careMaurits Graafland, Mary Dankbaar, Agali Mert, et al.
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