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JMIR Serious Games|October 17, 2024
Effects of Virtual Reality Therapy for Patients With Breast Cancer During Chemotherapy: Randomized Controlled TrialMengdan Li, Zhifu Yu, Hui Li, et al.JMIR Serious Games|August 21, 2024
Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures StudyShelby Goodwin, Jessica A Nastasi, Schyler T Newman, et al.JMIR Serious Games|August 8, 2024
Exploring the Impact of a Persuasive Serious Video Game (Farmily) on Promoting Home Gardening Among Novices: Design and Randomized Controlled TrialCarlos Alberto García de Alba-Chávez, Ismael Edrein Espinosa-Curiel, Rosa María Michel-NavaJMIR Serious Games|July 31, 2024
Effects of Electronic Serious Games on Older Adults With Alzheimer's Disease and Mild Cognitive Impairment: Systematic Review With Meta-Analysis of Randomized Controlled TrialsXinyi Zuo, Yong Tang, Yifang Chen, et al.JMIR Serious Games|May 8, 2025
Measuring Stress and Perceptions for a Virtual Reality-Based Pericardiocentesis Procedure Simulation for Medical Training: Usability StudyAlberto Rubio-López, Rodrigo García Carmona, Laura Zarandieta Román, et al.JMIR Serious Games|May 13, 2025
Discriminative Power of the Serious Game Attention Slackline in Children and Adolescents With and Without Attention-Deficit/Hyperactivity Disorder: Validation StudyNicolás Ruiz-Robledillo, Ignacio Lucas, Rosario Ferrer-Cascales, et al.JMIR Serious Games|May 6, 2025
Effectiveness of Serious Games as Digital Therapeutics for Enhancing the Abilities of Children With Attention-Deficit/Hyperactivity Disorder (ADHD): Systematic Literature ReviewJing Lin, Woo-Rin ChangJMIR Serious Games|March 31, 2025
Considering Theory-Based Gamification in the Co-Design and Development of a Virtual Reality Cognitive Remediation Intervention for Depression (bWell-D): Mixed Methods StudyMark Hewko, Vincent Gagnon Shaigetz, Michael S Smith, et al.JMIR Serious Games|April 18, 2025
Playful Antisedentary Interactions for Online Meeting Scenarios: A Research Through Design ApproachJiaqi Jiang, Shanghao Li, Xian Li, et al.JMIR Serious Games|April 16, 2025
Research Hotspots and Trends of Virtual Reality Intervention for Stroke: Bibliometric AnalysisYixin Wei, Yuan Chen, Runting Ma, et al.Pageof 85