Craig R Campbell

4PUBLICATIONS
11CO-AUTHORS
Procedural content generationWork integrated learning (incl. internships)Tissue engineering
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Publications (4)

|Jun 27, 2025
'SOMS BrainSpace': A digital serious game for undergraduate neuroscience.

Anthony Tran, Jin Y Huang, Craig R Campbell

|Nov 10, 2022
Student responses to creative coding in biomedical science education.

Phillip Gough, Oliver Bown, Craig R Campbell

|Aug 19, 2021
XR game development as a tool for authentic, experiential, and collaborative learning.

Jim Cook, Martin Brown, Matthew Sellwood

|Jul 07, 2021
What biomedical education might learn from real estate tours.

Matthew Sellwood, Craig Campbell, Jim Cook

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