Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Craig R Campbell

4PUBLICATIONS
11CO-AUTHORS
Procedural content generationWork integrated learning (incl. internships)Tissue engineering
Featured researcher

Get your video featured.

JoVEPublish with JoVE
Featured researcher

Get your video featured.

JoVEPublish with JoVE
Journal

Publications (4)

Sort by Publication Date:
|Jun 27, 2025
'SOMS BrainSpace': A digital serious game for undergraduate neuroscience.

Anthony Tran, Jin Y Huang, Craig R Campbell

|Nov 10, 2022
Student responses to creative coding in biomedical science education.

Phillip Gough, Oliver Bown, Craig R Campbell

|Aug 19, 2021
XR game development as a tool for authentic, experiential, and collaborative learning.

Jim Cook, Martin Brown, Matthew Sellwood

|Jul 07, 2021
What biomedical education might learn from real estate tours.

Matthew Sellwood, Craig Campbell, Jim Cook

Pageof 1

Frequent Collaborators

3 joint publications

Philip Poronnik

2 joint publications

Matthew Sellwood

2 joint publications

Jim Cook

2 joint publications

Martin Brown

1 joint publications

Paul Kouppas

1 joint publications

Phillip Gough

1 joint publications

Oliver Bown

1 joint publications

Pauline M Ross

1 joint publications

Anthony Tran

1 joint publications

Jin Y Huang

Frequent Collaborators

3 joint publications

Philip Poronnik

2 joint publications

Matthew Sellwood

2 joint publications

Jim Cook

2 joint publications

Martin Brown

Top Related Videos

Transcranial Direct Current Stimulation for Online Gamers
06:01

Transcranial Direct Current Stimulation for Online Gamers

Published on : Nov 09, 2019

8.1K
Improving Student Outcomes with an Adaptable Molecular Cloning Course-Based Undergraduate Research Experience
10:17

Improving Student Outcomes with an Adaptable Molecular Cloning Course-Based Undergraduate Research Experience

Published on : Nov 15, 2024

1.1K
Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on : Dec 16, 2010

16.9K
See more related videos

Top Related Videos

Transcranial Direct Current Stimulation for Online Gamers
06:01

Transcranial Direct Current Stimulation for Online Gamers

Published on : Nov 09, 2019

8.1K
Improving Student Outcomes with an Adaptable Molecular Cloning Course-Based Undergraduate Research Experience
10:17

Improving Student Outcomes with an Adaptable Molecular Cloning Course-Based Undergraduate Research Experience

Published on : Nov 15, 2024

1.1K
Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on : Dec 16, 2010

16.9K
See more related videos