f-3D.

Micaela Y Martin1, Mateu Sbert2, Miguel Chover1

  • 1Institute of New Image Technologies, Universitat Jaume I, 12071 Castellón, Spain.

PubMed
概括

这项研究引入了一种新的方法,用于在视频游戏中选择最佳的摄像头,使用信息理论指标,如Kullback-Leibler分歧. 它可以快速,动态地选择视角,以提高视觉质量和游戏目标.

相关概念视频

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