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相关概念视频

Kinematic Equations: Problem Solving01:15

Kinematic Equations: Problem Solving

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When analyzing one-dimensional motion with constant acceleration, the problem-solving strategy involves identifying the known quantities and choosing the appropriate kinematic equations to solve for the unknowns. Either one or two kinematic equations are needed to solve for the unknowns, depending on the known and unknown quantities. Generally, the number of equations required is the same as the number of unknown quantities in the given example. Two-body pursuit problems always require two...
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Absolute Motion Analysis- General Plane Motion01:24

Absolute Motion Analysis- General Plane Motion

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Visualize a drone, with its propellers spinning rapidly, hovering mid-air. The fascinating movements and operations of this drone can be comprehended by applying the principle of general plane motion.
As the drone's propellers rotate, an upward force is generated that counteracts the force of gravity, enabling the drone to lift off from the ground. This initial movement of the drone is along a straight path, representing a form of translational motion. In this phase, every point on the...
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Kinematic Equations - III01:18

Kinematic Equations - III

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The first two kinematic equations have time as a variable, but the third kinematic equation is independent of time. This equation expresses final velocity as a function of the acceleration and distance over which it acts. The fourth kinematic equation does not have an acceleration term and provides the final position of the object at time t in terms of the initial and final velocities. This equation is useful when the value of the constant acceleration is unknown.
Using the kinematic equations,...
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Kinematic Equations - II01:17

Kinematic Equations - II

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The second kinematic equation expresses the final position of an object in terms of its initial position, the distance traveled with the initial constant velocity, and the distance traveled due to a change in velocity. Similar to the first kinematic equation, this equation is also only valid when the acceleration is constant throughout the motion of an object.
Suppose a car merges into freeway traffic on a 200 m long ramp. If its initial velocity is 10 m/s and it accelerates at 2 m/s2, then the...
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Kinematic Equations - I01:26

Kinematic Equations - I

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When an object moves with constant acceleration, the velocity of the object changes at a constant rate throughout the motion. The kinematic equations of motions are derived for such cases where the acceleration of the object is constant. The first kinematic equation gives an insight into the relationship between velocity, acceleration, and time. We can see, for example:
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Relative Motion Analysis using Rotating Axes01:25

Relative Motion Analysis using Rotating Axes

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Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame.
However, to express the relative position of point B relative to point A, an additional frame of reference, denoted as x'y', is necessary. This additional frame not only translates but also rotates relative to the fixed frame, making it...
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Video Movement Analysis Using Smartphones ViMAS: A Pilot Study
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使用维康和负担得起的动作捕捉解决方案进行式动力学分析.

Urszula Czajkowska1, Michał Popek1, Celina Pezowicz1

  • 1Faculty of Mechanical Engineering, Wroclaw University of Science and Technology, Wybrzeże Wyspianskiego 27, 50-370 Wrocław, Poland.

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概括

一个新的虚拟现实系统为人类运动分析提供了低成本的便携式解决方案. 该系统具有很高的可重复性,使定量生物力学评估在研究和临床实践中更容易获得.

关键词:
在HTC Vive追踪器上动力学测量测量的动力学测量.虚拟现实 虚拟现实 虚拟现实 虚拟现实

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科学领域:

  • 生物力学 生物力学
  • 人类运动分析 人类运动分析
  • 虚拟现实技术 虚拟现实技术

背景情况:

  • 定量运动分析在生物力学和临床环境中至关重要.
  • 现有的高精度运动跟踪系统昂贵,缺乏便携性.
  • 需要可访问和负担得起的人类运动测量解决方案.

研究的目的:

  • 评估一个低成本的基于虚拟现实的运动跟踪系统,用于人类运动分析.
  • 评估系统在坐时描述关节运动的能力.
  • 为了比较系统的可重复性与先进的光电子运动捕捉系统.

主要方法:

  • 利用虚拟现实系统与定制的eMotion软件进行数据采集.
  • 在坐练习期间收集动力学数据和连续追踪器轨迹.
  • 分析了各种关节旋转的试验间变异性.

主要成果:

  • 虚拟现实系统成功收集了动力学数据和追踪器轨迹.
  • 该系统表现出高的重复性,与先进的移动捕捉系统相美.
  • 在大多数旋转 (0.65°2.20°) 中观察到较低的变化,部和膝盖在3.09°和4.01°的曲.

结论:

  • 低成本的虚拟现实运动跟踪为定量人类运动分析提供了可行的替代方案.
  • 这项技术在培训和康复应用方面具有重大潜力.
  • 增加运动测量的可访问性可以促进生物力学研究和临床实践.