Calculus of nonrigid surfaces for geometry and texture manipulation
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Published on: October 21, 2018
Alexander Bronstein1, Michael Bronstein, Ron Kimmel
1Technion, Israel Institute of Technology, Haifa, Israel. bron@cs.technion.ac.il
Abstract:
We present a geometric framework for automatically finding intrinsic correspondence between three-dimensional nonrigid objects. We model object deformation as near isometries and find the correspondence as the minimum-distortion mapping. A generalization of multidimensional scaling is used as the numerical core of our approach. As a result, we obtain the possibility to manipulate the extrinsic geometry and the texture of the objects as vectors in a linear space. We demonstrate our method on the problems of expression-invariant texture mapping onto an animated three-dimensional face, expression exaggeration, morphing between faces, and virtual body painting.
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