A model for smooth viewing and navigation of large 2D information spaces

Jarke J van Wijk1, Wim A A Nuij

  • 1Department of Mathematics and Computer Science, Technische Universiteit Eindhoven, Eindhoven, The Netherlands. vanwijk@win.tue.nl

Summary

This study introduces a new model for smooth image viewing, optimizing animations between different levels of detail. It ensures users maintain context and overview during interactive exploration of large visual data.

Related Concept Videos

Cylinders in Three-Dimensional Space01:28

Cylinders in Three-Dimensional Space

A cylindrical surface is generated when a two-dimensional profile curve is translated along a straight line in three-dimensional space. The translated copies of the curve form a surface composed of parallel rulings, each oriented in the same fixed direction. This construction allows many three-dimensional forms to be described using relatively simple planar equations.In Cartesian coordinates, a cylindrical surface is often recognized by an equation that omits one of the three variables. For...
Depth Perception and Spatial Vision01:15

Depth Perception and Spatial Vision

Depth perception is the ability to perceive objects three-dimensionally. It relies on two types of cues: binocular and monocular. Binocular cues depend on the combination of images from both eyes and how the eyes work together. Since the eyes are in slightly different positions, each eye captures a slightly different image. This disparity between images, known as binocular disparity, helps the brain interpret depth. When the brain compares these images, it determines the distance to an object.
Real-World Applications of Space Curves01:29

Real-World Applications of Space Curves

Modern aerospace navigation depends on the accurate prediction of motion in three-dimensional space. In defense applications, radar systems continuously track both interceptors and moving aerial targets to find whether their flight paths will result in a collision. These motions are modeled mathematically as space curves, which represent paths that change continuously with time. Each object’s position is described by a vector function that specifies its location in terms of time-dependent...
Fluid Movement Between Compartments01:18

Fluid Movement Between Compartments

The force applied by fluids against a surface, known as hydrostatic pressure, initiates the transfer of fluid among different compartments. Within our blood vessels, the blood's hydrostatic pressure is a result of the heart's pumping action. At the arteriolar end of capillaries, hydrostatic pressure (capillary blood pressure) exceeds the opposing colloid osmotic pressure created primarily by plasma proteins like albumin. This discrepancy in pressure propels plasma and nutrients from the...
Space Curves01:25

Space Curves

A space curve describes the path followed by a particle moving through three-dimensional space. Unlike plane curves, which are confined to two coordinates, space curves require three coordinate functions. If t is a parameter, the position of the particle is represented by the vector function\begin{equation*}\mathbf{r}(t)=\langle x(t),y(t),z(t)\rangle,\end{equation*}where x(t), y(t), and z(t) are differentiable functions of t. As t varies over an interval, the endpoints of the position vectors...
Divergence Theorem in 3D Space01:20

Divergence Theorem in 3D Space

In vector calculus, flux measures the total flow of a vector field through a surface. For a closed surface in three-dimensional space, this means measuring how much of the field passes outward through every point on the boundary. Directly calculating this flux can be difficult when the surface has a complicated or irregular shape. The Divergence Theorem provides a powerful alternative by relating surface flux to behavior inside the enclosed region.The Divergence Theorem states that the outward...