Designing informed game-based rehabilitation tasks leveraging advances in virtual reality.

Belinda Lange1, Sebastian Koenig, Chien-Yen Chang

  • 1University of Southern California, Institute for Creative Technologies, Los Angeles, California, USA.

Summary

Virtual reality (VR) offers accessible, low-cost game-based rehabilitation solutions for home use. This technology can improve patient access to care, adherence to training, and functional outcomes in daily life.

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