Related Experiment Video
Updated: May 4, 2026

08:37
Developing a Virtual Reality Video Game to Simulate Rip Currents
Published on: July 16, 2020
5.3K
Eliciting affect via immersive virtual reality: a tool for adolescent risk reduction
Wendy Hadley1, Christopher D Houck, David H Barker
1PhD, Bradley/Hasbro Children's Research Center, One Hoppin Street, Suite 204, Providence, RI 02903, USA. whadley@lifespan.org.
Journal of Pediatric Psychology
|December 25, 2013
Summary
Virtual reality environments (VREs) effectively elicit physiological arousal in adolescents when exposed to substance use and sexual risk cues. This technology shows promise for understanding adolescent responses to risky behaviors.
Area of Science:
- Adolescent psychology
- Virtual reality research
- Physiological measurement
Background:
- Adolescent substance use and sexual risk-taking are significant public health concerns.
- Understanding the triggers for these behaviors is crucial for developing effective interventions.
- Virtual reality environments (VREs) offer a controlled setting to study responses to risk cues.
Purpose of the Study:
- To design and evaluate a VRE for exposing adolescents to substance use and sexual risk cues.
- To examine the utility of VREs in eliciting physiological arousal in adolescents.
- To assess changes in physiological arousal in response to specific VRE segments.
Main Methods:
- 42 adolescents (mean age 14.54 years) participated in a within-subject design.
- Participants were exposed to a neutral VRE and a VRE depicting a party scene with risk cues.
- Physiological arousal was measured using heart rate (HR), respiratory sinus arrhythmia (RSA), and self-reported somatic arousal.
Main Results:
- The party VRE significantly increased physiological arousal compared to the neutral VRE.
- Heart rate (HR) was elevated across all party segments (orientation, substance use, sexual risk).
- Respiratory sinus arrhythmia (RSA) was significantly impacted by orientation and sexual risk segments.
Conclusions:
- Virtual reality environments (VREs) can successfully generate physiological arousal in adolescents.
- VREs provide a valuable tool for studying adolescent responses to substance use and sexual risk cues.
- This research offers preliminary evidence for the application of VREs in psychological research with adolescents.

