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Updated: Apr 16, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Meta-T: TetrisⓇ as an experimental paradigm for cognitive skills research
John K Lindstedt1, Wayne D Gray2
1Cognitive Science Department, Rensselaer Polytechnic Institute, Troy, New York, USA. john.k.lindstedt@gmail.com.
Abstract:
Studies of human performance in complex tasks using video games are an attractive prospect, but many existing games lack a comprehensive way to modify the game and track performance beyond basic levels of analysis. Meta-T provides experimenters a tool to study behavior in a dynamic task environment with time-stressed decision-making and strong perceptual-motor elements, offering a host of experimental manipulations with a robust and detailed logging system for all user events, system events, and screen objects. Its experimenter-friendly interface provides control over detailed parameters of the task environment without need for programming expertise. Support for eye-tracking and computational cognitive modeling extend the paradigm's scope.
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