Related Experiment Video
Updated: Apr 9, 2026

Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
Published on: March 1, 2017
Inertial Sensor-Based Touch and Shake Metaphor for Expressive Control of 3D Virtual Avatars
Shashidhar Patil1, Harinadha Reddy Chintalapalli2, Dubeom Kim3
1Graduate School of Advanced Imaging Science, Multimedia and Film Chung-Ang University, Seoul 156-756, Korea. patil.shashidhar@hotmail.com.
This study introduces an inertial sensor system for controlling 3D virtual avatars through hand gestures. It enables expressive avatar movements by recognizing dynamic hand gestures for continuous interaction.
Area of Science:
- Human-Computer Interaction
- Virtual Reality
- Robotics
Background:
- Controlling virtual avatars requires intuitive and expressive input methods.
- Existing methods often lack the nuance for detailed character animation.
- Inertial sensors offer a promising avenue for gesture-based control.
Purpose of the Study:
- To develop an inertial sensor-based system for expressive control of 3D virtual avatars.
- To enable real-time tracking and recognition of dynamic hand gestures.
- To synthesize novel avatar motions beyond a pre-existing database.
Main Methods:
- Utilized a six degrees-of-freedom wireless inertial motion sensor.
- Implemented a sensor fusion algorithm with magnetic, angular rate, and gravity sensors.
- Employed a quaternion-based complementary filter for noise reduction and dynamic time-warping for gesture recognition.
Main Results:
- Successfully tracked user hand motions in 3D space.
- Achieved efficient recognition of dynamic hand gestures with real-time segmentation.
- Demonstrated gesture expressivity through a flexible gesture mapping interface.
- Synthesized stylistic variations and novel motions for a 3D virtual avatar.
Conclusions:
- The proposed inertial sensor system provides an intuitive and expressive method for controlling 3D virtual avatars.
- Dynamic hand gesture recognition enables continuous and nuanced avatar interaction.
- This approach expands the expressive capabilities of virtual avatars beyond motion capture databases.
Related Concept Videos
Responses to Gravity and Touch
Design Example: Resistive Touchscreen
When a user touches the screen, the two layers make contact at a specific point known as the touchpoint. This contact reduces the resistance between...
Three-Dimensional Force System
Virtual Work for a System of Connected Rigid Bodies
Next,...
Support Reactions in Three Dimensions
Ball and Socket Joint is one of the supports allowing free rotation about any axis. This freedom of rotation is...

