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Author Spotlight: Rehabilitation of Stroke Patients With a Digital Occupational Training System
Published on: December 29, 2023
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Using Alice 2.0 to Design Games for People with Stroke
Rachel Proffitt1, Caitlin Kelleher2, M Carolyn Baum3
11 Division of Occupational Science and Occupational Therapy, University of Southern California . Los Angeles, California.
Games for Health Journal
|July 21, 2015
Summary
Occupational therapy students can create rehabilitation games using drag-and-drop software like Alice 2.0. However, current tools need improvements for effective therapeutic game development by novice programmers.
Area of Science:
- Rehabilitation Technology
- Game Design for Therapy
- Human-Computer Interaction
Background:
- Computer and video games are increasingly utilized as rehabilitation tools.
- Therapists often lack the programming expertise required for current game development systems.
- Existing drag-and-drop software for novice programmers has not been specifically studied for therapeutic game creation.
Purpose of the Study:
- To assess the feasibility of an occupational therapy student with no prior programming experience creating therapeutic computer games using Alice 2.0.
- To identify challenges and successes in using a drag-and-drop environment for developing games for stroke rehabilitation.
- To gather recommendations for future therapeutic game development software tailored for therapists.
Main Methods:
- An occupational therapy student utilized Alice 2.0, a drag-and-drop game development tool.
- Learning involved a textbook, tutorials, and support from computer science students.
- The student documented her experience and created three games for individuals with stroke.
Main Results:
- The student successfully created three games for stroke rehabilitation using Alice 2.0.
- Alice 2.0 provided strong support for story creation but lacked essential game design components.
- The process highlighted the need for specialized features in therapeutic game development software.
Conclusions:
- Novice programmers, such as occupational therapists, can create rehabilitation games with user-friendly tools.
- Future software should prioritize efficiency, include built-in game design elements, offer technical support, and maintain simplicity.
- Addressing these recommendations can enhance the effectiveness of therapeutic game development for therapists.

