Related Experiment Video
Updated: Apr 6, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Using What's Learned in the Game for Use in Real Life
Moderator Tom Baranowski1,2, Participants Lynn E Fiellin3, Geri Gay4
11 Baylor College of Medicine , Houston, Texas.
None:
A player can learn many things from playing a game for health. Some of these learnings were deliberately designed for the player to use in his or her real life, outside of any game. The effective ways to enable players to generalize what they learn in the game to their real lives (and thereby benefit from playing the game) are not clear. We have convened a group of expert health game designers and researchers to discuss this important issue.
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