Related Experiment Video
Updated: Apr 5, 2026

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants
Published on: August 26, 2018
Navigation and steering for autonomous virtual humans
Mubbasir Kapadia1, Norman I Badler1
1Department of Computer and Information Science, University of Pennsylvania, Philadelphia, PA, USA.
Abstract:
The ever-increasing applicability of interactive virtual worlds in industry and academia has given rise to the need for robust, versatile autonomous virtual humans to inject life into these environments. There are two fundamental problems that must be addressed to produce functional, purposeful autonomous populaces: (1)Navigation: finding a collision-free global path from an agent's start position to its target in large complex environments, and (2) Steering: moving an agent along the path while avoiding static and dynamic threats such as other agents. In this review, we survey the large body of contributions in steering and navigation for autonomous agents in dynamic virtual worlds. We describe the benefits and limitations of different proposed solutions and identify potential future research directions to meet the needs for the next generation of interactive virtual world applications. WIREs Cogn Sci 2013, 4:263-272. doi: 10.1002/wcs.1223 For further resources related to this article, please visit the WIREs website.
Related Concept Videos
One-Degree-of-Freedom System
A one-degree-of-freedom system is defined by an independent variable that determines its state and behavior. One example of a one-degree-of-freedom system is a simple harmonic oscillator, such as a...
Relative Motion Analysis using Rotating Axes-Problem Solving
Here, in order to determine the magnitude of velocity and acceleration for point...
Orthogonal Trajectories
Three-Dimensional Force System:Problem Solving
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...
Inertial Frames of Reference
Virtual Work for a System of Connected Rigid Bodies
Next,...

