Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Accessory Structures of the Eye01:17

Accessory Structures of the Eye

4.4K
Optical perception, or vision, is an extraordinary sense dependent on converting light signals received via the ocular organs. These organs, known as eyes, are securely positioned within the bony cavities of the skull, called orbits. The orbits serve a dual purpose: a protective shield for the ocular globes and a stable attachment point for the soft ocular tissues. The eye's external protective mechanisms include the eyelids, which are edged with lashes that act as a barrier against foreign...
4.4K
Angle Closure Glaucoma: Treatment01:28

Angle Closure Glaucoma: Treatment

1.6K
Angle-closure glaucoma, or closed-angle glaucoma, is an eye condition where the iris bulges out and blocks the iridocorneal angle, resulting in a buildup of aqueous humor and increased intraocular pressure. Immediate medical attention is necessary due to the sudden onset of symptoms. The treatment for angle-closure glaucoma includes short-term and long-term approaches. Short-term treatment involves using eye drops like pilocarpine to lower intraocular pressure by increasing aqueous humor...
1.6K
Glaucoma: Overview01:25

Glaucoma: Overview

1.7K
Glaucoma is an eye condition characterized by increased intraocular pressure that damages the retina and optic nerve, leading to irreversible blindness if left untreated. The human eye has various components, including the cornea, iris, pupil, lens, and optic nerve. Aqueous humor is secreted by the epithelium of the ciliary body in the posterior chamber and flows through the trabecular meshwork and canal of Schlemm, maintaining normal intraocular pressure. The trabecular meshwork and the canal...
1.7K
Depth Perception and Spatial Vision01:15

Depth Perception and Spatial Vision

2.6K
Depth perception is the ability to perceive objects three-dimensionally. It relies on two types of cues: binocular and monocular. Binocular cues depend on the combination of images from both eyes and how the eyes work together. Since the eyes are in slightly different positions, each eye captures a slightly different image. This disparity between images, known as binocular disparity, helps the brain interpret depth. When the brain compares these images, it determines the distance to an object.
2.6K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

TransPortal: A Portable Portal-Based Locomotion Technique.

IEEE transactions on visualization and computer graphics·2026
Same author

HybridSphere: Enhancing Hybrid Meetings with Avatar-Based VR Environments.

IEEE transactions on visualization and computer graphics·2026
Same author

Mask Balancing: Perception-Driven Dynamic Visibility Enhancement for Occlusion-Capable Optical See-Through Head-Mounted Displays.

IEEE transactions on visualization and computer graphics·2026
Same author

Tag-Along Virtual Windows Increase Perceived Resistance and Task Load in Augmented Reality.

IEEE transactions on visualization and computer graphics·2026
Same author

FunduScope: a human-centered, machine learning-based interactive tool for training junior ophthalmologists in diabetic retinopathy detection.

Frontiers in big data·2026
Same author

Electrooculography-Based Detection of Refractive Vision Problems.

IEEE journal of biomedical and health informatics·2026
Same journal

Two-phase Impulse Fluid on Particle Flow Map.

IEEE transactions on visualization and computer graphics·2026
Same journal

FGO-SLAM++: Real-time Geometry-Aware Gaussian SLAM with Continuous Opacity Field.

IEEE transactions on visualization and computer graphics·2026
Same journal

Blue Noise Dithering for Reservoir-based Spatio-temporal Importance Resampling.

IEEE transactions on visualization and computer graphics·2026
Same journal

ROS-GS: Relightable Outdoor Scenes With Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

MesoSplats: Texture Synthesis with Gaussian Splatting.

IEEE transactions on visualization and computer graphics·2026
Same journal

GLLA: A Unified Force-Directed Graph Layout Framework Supporting Local Adjustments.

IEEE transactions on visualization and computer graphics·2026
See all related articles

Related Experiment Video

Updated: Apr 1, 2026

VisualEyes: A Modular Software System for Oculomotor Experimentation
10:41

VisualEyes: A Modular Software System for Oculomotor Experimentation

Published on: March 25, 2011

13.4K

ModulAR: eye-controlled vision augmentations for head mounted displays.

Jason Orlosky, Takumi Toyama, Kiyoshi Kiyokawa

    IEEE Transactions on Visualization and Computer Graphics
    |October 7, 2015
    PubMed
    Summary
    This summary is machine-generated.

    Modular Augmented Reality (ModulAR) offers a flexible, hands-free system for augmented reality displays. Eye-tracking controls vision augmentations, with wider fields of view and zoom proving most effective.

    More Related Videos

    Assessing Binocular Central Visual Field and Binocular Eye Movements in a Dichoptic Viewing Condition
    07:45

    Assessing Binocular Central Visual Field and Binocular Eye Movements in a Dichoptic Viewing Condition

    Published on: July 21, 2020

    5.1K
    Development of a Gaze-Contingent Display Framework Designed for Perceptual and Oculomotor Research with Simulated Central Vision Loss
    07:12

    Development of a Gaze-Contingent Display Framework Designed for Perceptual and Oculomotor Research with Simulated Central Vision Loss

    Published on: April 11, 2025

    1.0K

    Related Experiment Videos

    Last Updated: Apr 1, 2026

    VisualEyes: A Modular Software System for Oculomotor Experimentation
    10:41

    VisualEyes: A Modular Software System for Oculomotor Experimentation

    Published on: March 25, 2011

    13.4K
    Assessing Binocular Central Visual Field and Binocular Eye Movements in a Dichoptic Viewing Condition
    07:45

    Assessing Binocular Central Visual Field and Binocular Eye Movements in a Dichoptic Viewing Condition

    Published on: July 21, 2020

    5.1K
    Development of a Gaze-Contingent Display Framework Designed for Perceptual and Oculomotor Research with Simulated Central Vision Loss
    07:12

    Development of a Gaze-Contingent Display Framework Designed for Perceptual and Oculomotor Research with Simulated Central Vision Loss

    Published on: April 11, 2025

    1.0K

    Area of Science:

    • Human-Computer Interaction
    • Augmented Reality Systems
    • Optical Engineering

    Background:

    • Head-mounted display technology advancements enable new Augmented Reality (AR) possibilities.
    • Current AR systems often lack flexibility in display, field of view, and form factor.
    • Need for adaptable AR solutions with enhanced user control.

    Purpose of the Study:

    • Introduce Modular Augmented Reality (ModulAR), a framework for flexible, hands-free video see-through AR.
    • Integrate eye tracking for on-demand control of vision augmentations like zoom and field of view expansion.
    • Enable on-the-fly physical reconfiguration using interchangeable camera-lens modules.

    Main Methods:

    • Developed ModulAR hardware and software framework.
    • Integrated eye-tracking for real-time control of vision augmentations.
    • Implemented and tested configurations with telescopic and fisheye camera-lens systems.
    • Explored methods for merging augmented vision streams.
    • Conducted experiments analyzing visual acuity and head/eye movement during tasks.

    Main Results:

    • Larger field of view methods with binary on/off and gradual zoom outperformed other techniques.
    • Eye engagement type had minimal impact on performance.
    • ModulAR demonstrated improved flexibility and control in AR displays.

    Conclusions:

    • ModulAR framework enhances flexibility and hands-free control in video see-through AR.
    • Eye-tracking integration provides effective on-demand control of vision augmentations.
    • Optimized field of view and zoom mechanisms are crucial for AR performance.