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The Effectiveness of an Educational Game for Teaching Optometry Students Basic and Applied Science.
Richard Trevino1, Carolyn Majcher1, Jeff Rabin1
1Rosenberg School of Optometry, University of the Incarnate Word, San Antonio, Texas, United States of America.
Plos One
|May 28, 2016
Summary
An educational board game and interactive lectures were equally effective in teaching optometry students core curriculum material. Both methods showed significant knowledge gains and similar student engagement levels.
Area of Science:
- Optometry Education
- Medical Simulation
- Curriculum Development
Background:
- Traditional didactic instruction is a cornerstone of optometry education.
- Innovative teaching methods are being explored to enhance student engagement and knowledge retention.
- Evaluating the efficacy of alternative educational tools is crucial for curriculum advancement.
Purpose of the Study:
- To compare the effectiveness of an educational board game versus interactive didactic instruction.
- To assess knowledge acquisition in optometry students using these two teaching modalities.
- To evaluate student attitudes towards game-based learning versus traditional lectures.
Main Methods:
- Forty-two optometry students were divided into two GPA-matched groups.
- One group received 12 hours of gameplay using an original board game.
- The other group received 12 hours of interactive didactic instruction covering the same core curriculum material.
Main Results:
- No significant difference in pre- or post-intervention test scores between the game and lecture groups.
- Both groups demonstrated significant knowledge gains from baseline (29.3% for game, 31.5% for lecture).
- Post-intervention attitude surveys showed no significant differences in student engagement or enjoyment between the groups.
Conclusions:
- Educational board games and interactive didactic instruction are equally effective for teaching optometry students.
- Both teaching methods offer comparable potential for engaging and enjoyable learning experiences.
- Game-based learning presents a viable alternative or supplement to traditional didactic methods in optometry.
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