Prior video game utilization is associated with improved performance on a robotic skills simulator
Andrew C Harbin1, Kumar S Nadhan2, James H Mooney2
1Departments of Urology, Lewis Katz School of Medicine at Temple University, Philadelphia, PA, USA.
Journal of Robotic Surgery
|November 18, 2016
Summary
Recent video game experience positively impacts robotic surgery simulator performance. Heavy users showed better skills, especially with recent gaming, suggesting implications for surgical training.
Area of Science:
- Minimally Invasive Surgery (MIS)
- Surgical Simulation Technology
- Medical Education
Background:
- Minimally invasive surgery (MIS), including laparoscopic and robotic surgery, is increasingly utilized.
- Previous research linked video game experience (VGE) to improved laparoscopic skills.
- Data on VGE's impact on robotic surgery skills simulator (RSS) performance were limited.
Purpose of the Study:
- To investigate the association between the volume and timing of video game experience (VGE) and robotic surgery skills simulator (RSS) performance.
- To determine if VGE influences key performance metrics on the daVinci Si Skills Simulator.
Main Methods:
- Pre-clinical medical students completed questionnaires on VGE across different time periods.
- Seventy-five subjects performed 11 training exercises on the daVinci Si Skills Simulator.
- Performance metrics included overall score, completion time, economy of motion, instrument collisions, and skill improvement.
Main Results:
- Univariate analyses revealed significant differences in all five performance metrics between heavy and non-video game users.
- The positive association between VGE and RSS performance was stronger for more recent periods of use.
- Trends diminished when analyzing VGE from further back in time (e.g., high school).
Conclusions:
- Recent video game experience is positively associated with robotic surgery simulator proficiency.
- The findings suggest VGE may be a valuable factor in robotic surgery training programs.
- Implications for optimizing robotic surgery training curricula based on VGE are discussed.


