User-Perspective AR Magic Lens from Gradient-Based IBR and Semi-Dense Stereo
Related Experiment Video
Updated: Mar 8, 2026

10:16
Digital Inline Holographic Microscopy DIHM of Weakly-scattering Subjects
Published on: February 8, 2014
12.7K
IEEE Transactions on Visualization and Computer Graphics
|January 24, 2017
Abstract:
We present a new approach to rendering a geometrically-correct user-perspective view for a magic lens interface, based on leveraging the gradients in the real world scene. Our approach couples a recent gradient-domain image-based rendering method with a novel semi-dense stereo matching algorithm. Our stereo algorithm borrows ideas from PatchMatch, and adapts them to semi-dense stereo. This approach is implemented in a prototype device build from off-the-shelf hardware, with no active depth sensing. Despite the limited depth data, we achieve high-quality rendering for the user-perspective magic lens.

