Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Three-Dimensional Force System:Problem Solving01:30

Three-Dimensional Force System:Problem Solving

1.4K
A three-dimensional force system refers to a scenario in which three forces act simultaneously in three different directions. This type of problem is commonly encountered in physics and engineering, where it is necessary to calculate the resultant force on the system, which can then be used to predict or analyze the behavior of the object or structure under consideration.
To solve a three-dimensional force system, first resolve each force into its respective scalar components. Do this using...
1.4K
Two-Dimensional Force System: Problem Solving01:29

Two-Dimensional Force System: Problem Solving

1.4K
Solving problems related to two-dimensional force systems is an essential aspect of mechanics and engineering. By applying the principles of vector analysis and force equilibrium, one can determine the effect of multiple forces acting on an object in a two-dimensional space.
The first step to solving a two-dimensional force system problem is to draw a free-body diagram of the object under consideration. This diagram helps identify all the external forces acting on the object, including their...
1.4K
Three-Dimensional Force System01:30

Three-Dimensional Force System

2.9K
In mechanical engineering, a three-dimensional force system is a system of forces acting in three dimensions, with forces applied along the x, y, and z coordinate axes. The three-dimensional force system is an important concept in mechanical engineering, as it allows engineers to understand and analyze the behavior of objects and structures in three dimensions. By understanding the forces acting on a system, engineers can design more efficient and effective mechanical systems that can withstand...
2.9K
An Introduction to Mechanics01:28

An Introduction to Mechanics

8.0K
Humans have been making ships, shelters, pyramids, weapons, agricultural equipment, and many more items without recording the process or theory behind them for centuries. It would be challenging to document the evolution of mechanics from its origin to the present.
According to records, the history of mechanics starts with Aristotle (384–322 BC). He related mechanics to physical theory, aiming for a universal synthesis.
Newton defined mechanics as the branch of physical science that...
8.0K
Collisions in Multiple Dimensions: Introduction01:05

Collisions in Multiple Dimensions: Introduction

7.1K
It is far more common for collisions to occur in two dimensions; that is, the initial velocity vectors are neither parallel nor antiparallel to each other. Let's see what complications arise from this. The first idea is that momentum is a vector. Like all vectors, it can be expressed as a sum of perpendicular components (usually, though not always, an x-component and a y-component, and a z-component if necessary). Thus, when the statement of conservation of momentum is written for a...
7.1K
Elastic Collisions: Introduction01:00

Elastic Collisions: Introduction

15.3K
An elastic collision is one that conserves both internal kinetic energy and momentum. Internal kinetic energy is the sum of the kinetic energies of the objects in a system. Truly elastic collisions can only be achieved with subatomic particles, such as electrons striking nuclei. Macroscopic collisions can be very nearly, but not quite, elastic, as some kinetic energy is always converted into other forms of energy such as heat transfer due to friction and sound. An example of a nearly...
15.3K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

People use fast and flat simulation to reason about new games.

Nature·2026
Same author

Evidence from formal logical reasoning reveals that the language of thought is not natural language.

Proceedings of the National Academy of Sciences of the United States of America·2026
Same author

Conniving With Continuations: Representing Goals in a Domain-Specific Language of Thought.

Topics in cognitive science·2026
Same author

Neural representation of action symbols in primate frontal cortex.

Nature·2026
Same author

Human-level learning of complex novel tasks as theory-based modelling, exploration and planning.

Philosophical transactions. Series A, Mathematical, physical, and engineering sciences·2026
Same author

Reverse engineering the centered self.

Psychological review·2026

Related Experiment Video

Updated: Feb 27, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

17.3K

Mind Games: Game Engines as an Architecture for Intuitive Physics.

Tomer D Ullman1, Elizabeth Spelke2, Peter Battaglia3

  • 1Department of Brain and Cognitive Sciences, Massachusetts Institute of Technology, Cambridge, MA 02139, USA; Department of Psychology, Harvard University, Cambridge, MA 02138, USA.

Trends in Cognitive Sciences
|June 29, 2017
PubMed
Summary

Many intuitive physical inferences may stem from a mental physics engine, similar to video game engines. This theory explains infant physics understanding and informs AI development for common sense reasoning.

More Related Videos

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.7K
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.5K

Related Experiment Videos

Last Updated: Feb 27, 2026

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
13:40

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking

Published on: December 16, 2010

17.3K
Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
06:17

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function

Published on: January 26, 2024

2.7K
WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control
08:18

WheelCon: A Wheel Control-Based Gaming Platform for Studying Human Sensorimotor Control

Published on: August 15, 2020

5.5K

Area of Science:

  • Cognitive Science
  • Developmental Psychology
  • Artificial Intelligence

Background:

  • Human intuitive physics understanding is complex and not fully explained by existing models.
  • Young infants demonstrate surprising physical knowledge, posing a challenge for developmental theories.
  • Artificial intelligence (AI) systems often lack human-like common sense reasoning abilities.

Purpose of the Study:

  • To propose and explore the mental physics engine hypothesis for intuitive physical inference.
  • To unify phenomena in infant intuitive physics and explain 'physics illusions'.
  • To provide a basis for computational models of infant physical knowledge development and inform AI common sense.

Main Methods:

  • Analogy drawn between machine physics engines in video games and human mental representations.
  • Focus on intuitive physics in young infants as a key test case.
  • Explanation of 'physics illusions' and implications for AI development.

Main Results:

  • The mental physics engine hypothesis offers a unifying framework for infant physical reasoning.
  • The hypothesis explains previously puzzling infant behaviors and 'physics illusions'.
  • Provides a potential computational basis for understanding the development of physical knowledge.

Conclusions:

  • Human intuitive physics may operate via a mental physics engine analogous to game engines.
  • This framework advances our understanding of infant cognitive development and physical knowledge acquisition.
  • Offers insights for creating AI with more robust common sense reasoning capabilities.